{
    "BLIGHT_BUTTON.title":  "荒疫模式",
    "BLIGHT_BUTTON.description":  "[color=red]挑战逐渐升级的更高难度[/color]",
    "BLIGHT_MP_BUTTON.title":  "荒疫联机",
    "BLIGHT_MP_BUTTON.description":  "[color=red]创建一局荒疫联机游戏[/color]",
    "BLIGHT_ASCENSION.0.title":  "荒疫 0",
    "BLIGHT_ASCENSION.0.description":  "A10难度",
    "BLIGHT_ASCENSION.1.title":  "荒疫 1",
    "BLIGHT_ASCENSION.1.description":  "概率出现变异个体，包括小怪和精英",
    "BLIGHT_ASCENSION.2.title":  "荒疫 2",
    "BLIGHT_ASCENSION.2.description":  "精英更加致命，在精英战时精英会携带额外的随机强化词条",
    "BLIGHT_ASCENSION.3.title":  "荒疫 3",
    "BLIGHT_ASCENSION.3.description":  "开局会获得随机负面效果",
    "BLIGHT_ASCENSION.4.title":  "荒疫 4",
    "BLIGHT_ASCENSION.4.description":  "概率出现俩波敌人",
    "BLIGHT_ASCENSION.5.title":  "荒疫 5",
    "BLIGHT_ASCENSION.5.description":  "首领 (Boss) 会额外获得特殊荒疫能力",
    "BLIGHT_FORGE.title":  "荒疫注入",
    "BLIGHT_FORGE.target.playable":  "可打出的卡牌",
    "BLIGHT_FORGE.target.attack":  "攻击牌",
    "BLIGHT_FORGE.target.skill":  "技能牌",
    "BLIGHT_FORGE.target.attack_or_skill":  "攻击牌或技能牌",
    "BLIGHT_FORGE.rarity.common":  "普通",
    "BLIGHT_FORGE.rarity.uncommon":  "罕见",
    "BLIGHT_FORGE.rarity.rare":  "稀有",
    "BLIGHT_FORGE.rarity.ultra_rare":  "超稀有",
    "BLIGHT_FORGE.rarity.negative":  "负面",
    "BLIGHT_FORGE.reward_label":  "选择锻造奖励（{Rarity}）",
    "BLIGHT_FORGE.description":  "为一张{Target}附魔{EnchantName}。",
    "BLIGHT_FORGE.utility.title.relic":  "隐秘宝藏",
    "BLIGHT_FORGE.utility.title.armor":  "铠甲",
    "BLIGHT_FORGE.utility.title.smith":  "巧手打磨",
    "BLIGHT_FORGE.utility.title.remove":  "断除执念",
    "BLIGHT_FORGE.utility.title.max_hp_percent":  "锻体",
    "BLIGHT_FORGE.utility.title.fallback":  "锻造余烬",
    "BLIGHT_FORGE.utility.desc.relic":  "获得{Count}件随机遗物。",
    "BLIGHT_FORGE.utility.desc.armor":  "每场战斗开始时获得{Amount}层覆甲。",
    "BLIGHT_FORGE.utility.desc.smith":  "选择一张牌进行升级。",
    "BLIGHT_FORGE.utility.desc.remove":  "从牌组中移除一张牌。",
    "BLIGHT_FORGE.utility.desc.max_hp_percent":  "最大生命值提高{Percent}%。",
    "BLIGHT_FORGE.utility.desc.fallback":  "获得一个随机收益。",
    "BLIGHT_FORGE.fallback.sharp2":  "锋利2",
    "BLIGHT_FORGE.fallback.sharp4":  "锋利4",
    "BLIGHT_FORGE.fallback.damage":  "伤害强化",
    "BLIGHT_FORGE.fallback.block":  "格挡强化",
    "BLIGHT_FORGE.fallback.double":  "双重施放",
    "BLIGHT_FORGE.fallback.fragile_edge":  "脆刃",
    "BLIGHT_RUN_TAG.title":  "荒疫模式",
    "BLIGHT_RUN_TAG.description":  "当前为荒疫模式，以下词缀会在整局内持续生效。",
    "BLIGHT_A3_WEAKNESS.title":  "弱化",
    "BLIGHT_A3_WEAKNESS.description":  "每场战斗开始时，所有玩家获得1层虚弱。",
    "BLIGHT_A3_ENEMY_STRENGTH.title":  "强化",
    "BLIGHT_A3_ENEMY_STRENGTH.description":  "每场战斗开始时，所有敌人获得1点力量。",
    "BLIGHT_A4_ENEMY_MAX_HP.title":  "巨化",
    "BLIGHT_A4_ENEMY_MAX_HP.description":  "每场战斗开始时，所有敌人获得+5%最大生命值。",
    "BLIGHT_NEOW.shared.error.title": "error",
    "BLIGHT_NEOW.shared.error.description": "error",
    "BLIGHT_NEOW.option.rare_forge_reward.title": "锻造",
    "BLIGHT_NEOW.option.rare_forge_reward.description": "获得一个[blue]罕见锻造奖励[/blue]。",
    "BLIGHT_NEOW.done.rare_forge_reward.description": "尼奥将一份炽热的锻造抉择放在你面前。",
    "BLIGHT_NEOW.option.forge_body.title": "锻体",
    "BLIGHT_NEOW.option.forge_body.description": "获得[blue]10%[/blue]最大生命。",
    "BLIGHT_NEOW.done.forge_body.description": "你的血肉在尼奥的淬炼下变得更加坚韧。",
    "BLIGHT_NEOW.option.rare_relic_blood.title": "血价",
    "BLIGHT_NEOW.option.rare_relic_blood.description": "失去[blue]10%[/blue]最大生命。获得带有[blue]3[/blue]层[gold]覆甲[/gold]的荒疫护甲。",
    "BLIGHT_NEOW.done.rare_relic_blood.description": "伤口之上凝成了一层荒疫甲壳。",
    "BLIGHT_NEOW.option.golden_rot.title": "腐金",
    "BLIGHT_NEOW.option.golden_rot.description": "获得[blue]250[/blue][gold]金币[/gold]。向牌组中加入[gold]进阶之灾[/gold]。",
    "BLIGHT_NEOW.done.golden_rot.description": "这份赠礼闪着光，也开始了腐坏。",
    "BLIGHT_NEOW.option.twisted_growth.title": "畸变生长",
    "BLIGHT_NEOW.option.twisted_growth.description": "变化[blue]2[/blue]张牌。牌组中的随机一张牌获得一个[gold]普通诅咒附魔[/gold]。",
    "BLIGHT_NEOW.done.twisted_growth.description": "你的牌组长成了更陌生、也更污秽的模样。",
    "BLIGHT_NEOW.option.purge_vitality.title": "祛除与新生",
    "BLIGHT_NEOW.option.purge_vitality.description": "失去[blue]15%[/blue]生命。移除[blue]1[/blue]张牌，并变化[blue]1[/blue]张牌。",
    "BLIGHT_NEOW.done.purge_vitality.description": "荒疫吞掉了脆弱，也重塑了残余。",
    "BLIGHT_NEOW.option.cursed_relic_cache.title": "受咒藏品",
    "BLIGHT_NEOW.option.cursed_relic_cache.description": "获得一个随机[gold]普通遗物[/gold]。牌组中的一张牌获得一个[gold]稀有诅咒附魔[/gold]并拥有[gold]永恒[/gold]。",
    "BLIGHT_NEOW.done.cursed_relic_cache.description": "毁灭的纪念品被永远缝进了你的牌组。",
    "BLIGHT_NEOW.option.neows_lament.title": "尼奥的悲恸",
    "BLIGHT_NEOW.option.neows_lament.description": "获得[gold]尼奥的悲恸[/gold]。接下来[blue]3[/blue]场战斗中，敌人开场时生命变为[blue]1[/blue]。",
    "BLIGHT_NEOW.done.neows_lament.description": "尼奥将一份悲悯而残酷的祝福交给了你。",
    "BLIGHT_NEOW.option.error.title": "error",
    "BLIGHT_NEOW.option.error.description": "error",
    "BLIGHT_COMPOSITE_ENCHANTMENT.title":  "复合附魔",
    "BLIGHT_COMPOSITE_ENCHANTMENT.description":  "该牌同时拥有多个附魔效果。",
    "BLIGHT_ENCHANTMENT_TITLE_WITH_AMOUNT":  "{BaseTitle}{Amount}",
    "BLIGHT_SHARP_ENCHANTMENT.title":  "锋利",
    "BLIGHT_SHARP_ENCHANTMENT.description":  "这张牌额外造成{Amount}点伤害。",
    "BLIGHT_DAMAGE_ENCHANTMENT.title":  "锋利",
    "BLIGHT_DAMAGE_ENCHANTMENT.description":  "这张牌额外造成{Amount}点伤害。",
    "BLIGHT_ADROIT_ENCHANTMENT.title":  "伶俐",
    "BLIGHT_ADROIT_ENCHANTMENT.description":  "获得{Amount}点格挡。",
    "BLIGHT_ENVENOM_ENCHANTMENT.title":  "毒液",
    "BLIGHT_ENVENOM_ENCHANTMENT.description":  "打出后对目标施加{Amount}层中毒。",
    "BLIGHT_BLOCK_ENCHANTMENT.title":  "灵巧",
    "BLIGHT_BLOCK_ENCHANTMENT.description":  "这张牌额外获得{Amount}点格挡。",
    "BLIGHT_DOUBLE_PLAY_ENCHANTMENT.title":  "涡旋",
    "BLIGHT_DOUBLE_PLAY_ENCHANTMENT.description":  "这张牌获得重放1。",
    "BLIGHT_FRAGILE_EDGE_ENCHANTMENT.title":  "脆刃",
    "BLIGHT_FRAGILE_EDGE_ENCHANTMENT.description":  "这张牌伤害减少{Amount}点。",
    "BLIGHT_CORRUPTED_ENCHANTMENT.title":  "腐化",
    "BLIGHT_CORRUPTED_ENCHANTMENT.description":  "造成的伤害增加50%，但会失去2生命。",
    "BLIGHT_CORRUPTED_ENCHANTMENT.extraCardText":  "失去2生命。",
    "BLIGHT_DUPLICATION_ENCHANTMENT.title":  "复制",
    "BLIGHT_DUPLICATION_ENCHANTMENT.description":  "打出后，本回合内你下一张打出的牌会额外打出一次。",
    "BLIGHT_FAVORED_ENCHANTMENT.title":  "宠爱",
    "BLIGHT_FAVORED_ENCHANTMENT.description":  "造成的伤害翻倍。",
    "BLIGHT_GOOPY_ENCHANTMENT.title":  "黏糊",
    "BLIGHT_GOOPY_ENCHANTMENT.description":  "这张牌获得消耗。每次打出后，这张牌的格挡永久增加1点。",
    "BLIGHT_GLAM_ENCHANTMENT.title":  "华彩",
    "BLIGHT_GLAM_ENCHANTMENT.description":  "这张牌每场战斗能够重放一次。",
    "BLIGHT_IMBUED_ENCHANTMENT.title":  "注能",
    "BLIGHT_IMBUED_ENCHANTMENT.description":  "每场战斗开始时，自动打出这张牌。",
    "BLIGHT_INSTINCT_ENCHANTMENT.title":  "本能",
    "BLIGHT_INSTINCT_ENCHANTMENT.description":  "这张牌的费用减少1。",
    "BLIGHT_MOMENTUM_ENCHANTMENT.title":  "动量",
    "BLIGHT_MOMENTUM_ENCHANTMENT.description":  "本场战斗中，每次打出这张牌后，其攻击伤害增加{Amount}点。",
    "BLIGHT_PERFECT_ENCHANTMENT.title":  "完美契合",
    "BLIGHT_PERFECT_ENCHANTMENT.description":  "每当这张牌要被洗入抽牌堆时，将其放在抽牌堆顶。",
    "BLIGHT_ROYALLY_APPROVED_ENCHANTMENT.title":  "皇家认证",
    "BLIGHT_ROYALLY_APPROVED_ENCHANTMENT.description":  "这张牌拥有固有和保留。",
    "BLIGHT_SLITHER_ENCHANTMENT.title":  "蛇行",
    "BLIGHT_SLITHER_ENCHANTMENT.description":  "当你抽到这张牌时，使其费用在0到3之间随机变化。",
    "BLIGHT_STEADY_ENCHANTMENT.title":  "稳定",
    "BLIGHT_STEADY_ENCHANTMENT.description":  "这张牌获得保留。",
    "BLIGHT_SWIFT_ENCHANTMENT.title":  "迅速",
    "BLIGHT_SWIFT_ENCHANTMENT.description":  "你第一次打出这张牌时，抽{Amount}张牌。",
    "BLIGHT_TEZCATARAS_EMBER_ENCHANTMENT.title":  "特兹卡塔拉的余烬",
    "BLIGHT_TEZCATARAS_EMBER_ENCHANTMENT.description":  "费用为0且获得永恒。",
    "BLIGHT_TEMPORARY_STRENGTH_ENCHANTMENT.title":  "临时力量",
    "BLIGHT_TEMPORARY_STRENGTH_ENCHANTMENT.description":  "打出后，本回合获得{Amount}点力量。",
    "BLIGHT_WOUND_ENCHANTMENT.title":  "重伤",
    "BLIGHT_WOUND_ENCHANTMENT.description":  "打出后对目标施加{Amount}层易伤。",
    "BLIGHT_BROKEN_BLADE_ENCHANTMENT.title":  "断刃",
    "BLIGHT_BROKEN_BLADE_ENCHANTMENT.description":  "打出后对目标施加{Amount}层虚弱。",
    "BLIGHT_RAVAGE_ENCHANTMENT.title":  "摧残",
    "BLIGHT_RAVAGE_ENCHANTMENT.description":  "打出后对目标施加{Amount}层脆弱。",
    "BLIGHT_WOUND1_ENCHANTMENT.title":  "重伤1",
    "BLIGHT_WOUND1_ENCHANTMENT.description":  "打出后对目标施加1层易伤。",
    "BLIGHT_BROKEN_BLADE1_ENCHANTMENT.title":  "断刃1",
    "BLIGHT_BROKEN_BLADE1_ENCHANTMENT.description":  "打出后对目标施加1层虚弱。",
    "BLIGHT_RAVAGE1_ENCHANTMENT.title":  "摧残1",
    "BLIGHT_RAVAGE1_ENCHANTMENT.description":  "打出后对目标施加1层脆弱。",
    "BLIGHT_VIGOROUS_ENCHANTMENT.title":  "活力",
    "BLIGHT_VIGOROUS_ENCHANTMENT.description":  "第一次打出这张牌时，造成{Amount}点额外伤害。",
    "BLIGHT_SLUMBERING_ESSENCE_ENCHANTMENT.title":  "沉睡精华",
    "BLIGHT_SLUMBERING_ESSENCE_ENCHANTMENT.description":  "回合结束时，如果这张牌在你的手牌中，则将其费用降低1点，直到其被打出。",
    "BLIGHT_SOWN_ENCHANTMENT.title":  "播种",
    "BLIGHT_SOWN_ENCHANTMENT.description":  "你在每场战斗中第一次打出这张牌时，获得1点能量。",
    "BLIGHT_SOULS_POWER_ENCHANTMENT.title":  "灵魂力量",
    "BLIGHT_SOULS_POWER_ENCHANTMENT.description":  "这张牌失去消耗。",
    "BLIGHT_DOOM_ENCHANTMENT.title":  "灾厄",
    "BLIGHT_DOOM_ENCHANTMENT.description":  "打出后给自己施加{Amount}层灾厄。",
    "BLIGHT_DAZED_ENCHANTMENT.title":  "晕眩",
    "BLIGHT_DAZED_ENCHANTMENT.description":  "打出后向你的弃牌堆加入{Amount}张晕眩。",
    "BLIGHT_WEAK_SELF_ENCHANTMENT.title":  "虚弱",
    "BLIGHT_WEAK_SELF_ENCHANTMENT.description":  "打出后给自己施加{Amount}层虚弱。",
    "BLIGHT_VULNERABLE_SELF_ENCHANTMENT.title":  "易伤",
    "BLIGHT_VULNERABLE_SELF_ENCHANTMENT.description":  "打出后给自己施加{Amount}层易伤。",
    "BLIGHT_FRAIL_SELF_ENCHANTMENT.title":  "脆弱",
    "BLIGHT_FRAIL_SELF_ENCHANTMENT.description":  "打出后给自己施加{Amount}层脆弱。",
    "BLIGHT_WEAK_SELF1_ENCHANTMENT.title":  "虚弱1",
    "BLIGHT_WEAK_SELF1_ENCHANTMENT.description":  "打出后给自己施加1层虚弱。",
    "BLIGHT_VULNERABLE_SELF1_ENCHANTMENT.title":  "易伤1",
    "BLIGHT_VULNERABLE_SELF1_ENCHANTMENT.description":  "打出后给自己施加1层易伤。",
    "BLIGHT_FRAIL_SELF1_ENCHANTMENT.title":  "脆弱1",
    "BLIGHT_FRAIL_SELF1_ENCHANTMENT.description":  "打出后给自己施加1层脆弱。",
    "BLIGHT_PAIN_ENCHANTMENT.title":  "痛苦",
    "BLIGHT_PAIN_ENCHANTMENT.description":  "打出后失去{Amount}点生命。",
    "BLIGHT_SWORD_DANCE_ENCHANTMENT.title":  "剑舞",
    "BLIGHT_SWORD_DANCE_ENCHANTMENT.description":  "打出后对所有敌人造成{Amount}点伤害。",
    "BLIGHT_EFFIGY_WARD.title":  "塑像守护",
    "BLIGHT_EFFIGY_WARD.description":  "在其阵营回合结束时，获得 {Amount} 点格挡。",
    "BLOODRAGE_POWER.title":  "血怒",
    "BLOODRAGE_POWER.description":  "当你造成未被格挡的攻击伤害时，恢复该伤害 75% 的生命。",
    "CEREMONIAL_BEAST_CONSTRICT_POWER.title":  "死亡绞索",
    "CEREMONIAL_BEAST_CONSTRICT_POWER.description":  "在你的回合结束时，失去 {Amount} 点生命。仪典巨兽死亡时移除。",
    "CEREMONIAL_BEAST_CONSTRICT_POWER.smartDescription":  "在你的回合结束时，失去[blue]{Amount}[/blue]点生命。仪典巨兽死亡时移除。",
    "HIVE_POWER.title":  "蜂巢",
    "HIVE_POWER.description":  "每受到 3 次攻击伤害，向玩家的弃牌堆加入 1 张伤口。",
    "METEOR_POWER.title":  "陨星",
    "METEOR_POWER.description":  "玩家每打出 3 张技能牌，向该玩家的弃牌堆加入 1 张晕眩。",
    "SOUL_LINK_POWER.title":  "灵魂连接",
    "SOUL_LINK_POWER.description":  "受到的伤害减少 50%。当其受到伤害时，其他拥有灵魂连接的单位各自受到相当于最初伤害 20% 的伤害。该伤害不会继续传递。",
    "STICKY_POWER.title":  "黏黏",
    "STICKY_POWER.description":  "每当玩家打出 1 张粘液时，其失去 1 点力量。",
    "COIN_SCATTER_POWER.title":  "撒币",
    "COIN_SCATTER_POWER.description":  "每当其受到一次伤害，失去金币。",
    "COIN_SCATTER_POWER.smartDescription":  "每当其受到一次伤害，失去 [blue]{Amount}[/blue] 金币。",
    "BLIGHT_KD_PRELUDE.prompt":  "选择你的开局选项",
    "BLIGHT_KD_PRELUDE.option.full_battle.title":  "全力战斗",
    "BLIGHT_KD_PRELUDE.option.full_battle.description":  "你获得[blue]3[/blue]层[gold]力量[/gold]。知识恶魔获得[blue]3[/blue]层[gold]力量[/gold]和[blue]5[/blue]层[gold]覆甲[/gold]。",
    "BLIGHT_KD_PRELUDE.option.late_bloomer.title":  "大器晚成",
    "BLIGHT_KD_PRELUDE.option.late_bloomer.description":  "立即失去[blue]20[/blue]点[gold]生命[/gold]。若战斗胜利且全程未倒地，获得[blue]20[/blue]点[gold]生命上限[/gold]。",
    "BLIGHT_KD_PRELUDE.option.wealth.title":  "财富",
    "BLIGHT_KD_PRELUDE.option.wealth.description":  "获得[blue]300[/blue][gold]金币[/gold]并获得[blue]25[/blue]层[gold]撒币[/gold]。",
    "BLIGHT_KD_PRELUDE.option.weapon.title":  "武器",
    "BLIGHT_KD_PRELUDE.option.weapon.description":  "进行两次[blue]3选1[/blue]：每次从随机[gold]金卡[/gold]中选[blue]1[/blue]张加入牌库。随后加入[blue]1[/blue]张随机[gold]诅咒[/gold]。",
    "BLIGHT_KD_PRELUDE.option.equipment.title":  "装备",
    "BLIGHT_KD_PRELUDE.option.equipment.description":  "获得[blue]1[/blue]件[gold]蜡质遗物[/gold]，并获得[blue]-1[/blue][gold]力量[/gold]。",
    "SAND_SHIELD_POWER.title":  "砂之盾",
    "SAND_SHIELD_POWER.description":  "免疫所有伤害与负面效果。回合结束时失去1层。",
    "HARD_POWER.title":  "坚硬",
    "HARD_POWER.description":  "受到攻击时，获得X点格挡。每触发一次，获得的格挡值都会增加。在你的回合开始时重新变回X点。",
    "HARD_POWER.smartDescription":  "受到攻击时，获得[blue]{CurrentBlock}[/blue]点格挡。每触发一次，获得的格挡值都会增加。在你的回合开始时重新变回[blue]{ResetBlock}[/blue]点。",
    "THE_INSATIABLE_SHRIEK_POWER.title":  "饥噬尖啸",
    "THE_INSATIABLE_SHRIEK_POWER.description":  "每次受到未被格挡的伤害时，失去等量层数。降至0时被击晕并转入二阶段。",
    "FLAW_POWER.title":  "破绽",
    "FLAW_POWER.description":  "每次受到攻击时，层数减1，即使该攻击被格挡也会计数。降至0时，直接失去等于最大生命值5%的生命，然后重置为初始层数。回合结束时重置层数。",
    "BLIGHT_EXPLOSION_POWER.title":  "爆炸",
    "BLIGHT_EXPLOSION_POWER.description":  "当层数达到10时，减少10层并爆炸，对所有敌人造成10-30点伤害。",
    "IGNORE_POWER.title":  "无视",
    "IGNORE_POWER.description":  "当将要受到的伤害小于层数时，此次伤害改为0。",
    "LIMIT_POWER.title":  "极限",
    "LIMIT_POWER.description":  "当受到的未被格挡伤害大于层数时，对伤害来源造成等于超出值的伤害。",
    "CRAB_HEART_POWER.title":  "蟹心",
    "CRAB_HEART_POWER.description":  "当另一只巨蟹死亡时，恢复30%最大生命并改变自己的意图。",
    "BLIGHT_ARMOR_RELIC.title":  "铠甲",
    "BLIGHT_ARMOR_RELIC.description":  "每场战斗开始时，获得 {PlatingPower} 层覆甲。",
    "BLIGHT_ARMOR_RELIC.flavor":  "在荒疫侵染下，缝补的钢甲也成了仪式的一部分。",
    "BLIGHT_NEOWS_LAMENT_RELIC.title":  "尼奥的悲恸",
    "BLIGHT_NEOWS_LAMENT_RELIC.description":  "接下来 {Combats} 场战斗中，敌人开场时生命变为[blue]1[/blue]。",
    "BLIGHT_NEOWS_LAMENT_RELIC.flavor":  "来自尼奥的短暂怜悯，足以让几场战斗在开始前就结束。",
    "BLIGHT_CAMPFIRE_HEAL.description":  "回复最大生命值的{HealPercent}%（{Heal}）。{ExtraText}",
    "BLIGHT_SAND_SPEAR.title":  "砂之矛",
    "BLIGHT_SAND_SPEAR.description":  "对拥有[gold]砂之盾[/gold]的敌人造成{Damage:diff()}点伤害。移除1层[gold]砂之盾[/gold]。若其被清空，则使该敌人[gold]眩晕[/gold]。",
    "FIRE_EXTINGUISHER.title":  "灭火器",
    "FIRE_EXTINGUISHER.description":  "消耗你手中的所有[gold]灼伤[/gold]。每消耗1张，获得[blue]7[/blue]点格挡。",
    "BLIGHT_EXPLOSION_ENCHANTMENT.title":  "爆炸",
    "BLIGHT_EXPLOSION_ENCHANTMENT.description":  "打出后，获得{Amount}层爆炸。",
    "BLIGHT_CURRENT_ENCHANTMENT.title": "电流",
    "BLIGHT_CURRENT_ENCHANTMENT.description": "打出后，生成1个闪电充能球。",
    "PHILOSOPHERS_STONE_SLIME_BURST.title":  "点金石",
    "PHILOSOPHERS_STONE_SLIME_BURST.description":  "打出你手中的所有[gold]粘液[/gold]。"
}