{
  "WeaponType_Ranged": "<color=#915900>Ranged Weapon</color>",
  "WeaponType_Melee": "<color=#8A0E00>Melee Weapon</color>",
  "WeaponRank_Uncommon": "Uncommon {0}",
  "WeaponRank_Rare": "Rare {0}",
  "WeaponRank_Mystic": "Ascended {0}",
  "WeaponRank_Legendary": "Legendary {0}",
  "WeaponRank_Epic": "Exalted {0}",
  "WeaponRank_DarkLegend": "Abyssal {0}",
  "WeaponRank_Common": "Common {0}",
  "UI_YouAreTheLeader": "You're the Lead!",
  "UI_Yes": "Yes",
  "UI_Wiggle": "Quickly press Left and Right!",
  "UI_Waiting": "Gathering the Order…\n{0} / {1}",
  "UI_UncommonWeapon": "<color=#B4FFB4>{0}</color>",
  "UI_TutorialBtn": "TUTORIAL",
  "UI_TryAgain": "Close",
  "UI_TombTip": "Wiggle {key:Flinch}",
  "UI_TombText": "Eat to Revive {0}",
  "UI_TombPingTip": "Call for Help {key:Ping}",
  "UI_TimeOut": "Time Expired!",
  "UI_ThrowTip": "Throw {key:Throw}",
  "UI_Throw": "Throw",
  "UI_SpinWeak": "Light Spin",
  "UI_SpinHard": "Power Spin",
  "UI_SinglePlayNotice": "<size=50%>Play with up to 5 players. Difficulty scales with party size.</size>",
  "UI_ShowLobbyCode": "View Secret Passcode",
  "UI_CheckLobbyCode": "{key:ShowLobbyCode}: View",
  "UI_SettingBtn": "SETTINGS",
  "UI_SeeYouTomorrow": "See ya tomorrow, then!",
  "UI_RoomPlayerCount": "Players: 0 / 5",
  "UI_RoomNumber": "Passcode:",
  "UI_RoomName": "{0}'s Order",
  "UI_RoomJoinWithCode": "Enter passcode to join the Order.",
  "UI_Resume": "RESUME",
  "UI_Restarting": "Restarting...",
  "UI_ReadyGuide": "Pick up and eat <sprite name=\"Ready\"> to start!",
  "UI_RareWeapon": "<color=#7070FF>{0}</color>",
  "UI_QuitRoom": "Quit Game?",
  "UI_QuitBtn": "QUIT",
  "UI_PublicRoomJoinDesc": "Browse Orders",
  "UI_PublicRoomDesc": "Create a Global Order.",
  "UI_PublicRoom": "PUBLIC",
  "UI_PublicJoinRoomDesc": "Join a Global Order",
  "UI_PrivateRoomJoinDesc": "Join via Passcode",
  "UI_PrivateRoomDesc": "Create a Private Order.",
  "UI_PrivateRoom": "PRIVATE",
  "UI_PrivateJoinRoomDesc": "Join a Private Order",
  "UI_PickTip": "Pick Up {deviceKey:Pickup}",
  "UI_Pick": "Pick Up",
  "UI_NoRoom": "No Orders ready for battle.\nForm your own Order!",
  "UI_No": "No",
  "UI_NexusUpgrade": "Choose an Upgrade",
  "UI_NeedPeople": "Required Pebbles ",
  "UI_MysticWeapon": "<color=#44F7E6>{0}</color>",
  "UI_ModalLoadingLobbies": "Fetching Orders…",
  "UI_ModalJoiningRoom": "Joining…",
  "UI_ModalCreatingRoom": "Creating…",
  "UI_Me": "YOU",
  "UI_LobbyTimer": "Game starts in {0}",
  "UI_LobbyCodeCopied": "Passcode copied.",
  "UI_LoadingRooms": "Loading Orders…",
  "UI_LegendaryWeapon": "<color=#F7C144>{0}</color>",
  "UI_Leave": "Leave",
  "UI_Leader": "{0} is the Leader!",
  "UI_KingLeave": "Leaving will disband the Order.\nAre you sure you want to leave?",
  "UI_Kick": "Kick",
  "UI_JoinRoomTabBtn": "JOIN",
  "UI_JoinRoomMethod": "Join Order",
  "UI_JoinBtn": "Join Order",
  "UI_IsSelecting": "{0} is selecting",
  "UI_HoldToEat": "Hold to Eat",
  "UI_GoalKillAll": "Eliminate Remaining Monsters",
  "UI_GlobalLeaderBoard": "Global",
  "UI_GamePerformanceNotice": "Host's PC performance may affect gameplay.",
  "UI_GameOver": "The Hell Fungus Prevails.",
  "UI_GameFailed": "Run Ended.",
  "UI_GameClear": "Victory! Hell Fungus Purged!",
  "UI_FriendLeaderBoard": "Allies",
  "UI_FlashWarning": "<size=300%><color=red><b>PHOTOSENSITIVITY WARNING</b></color> </size>\n\nThis game contains flashing visual effects that may trigger seizures.\nEnable <b>Flash Protection</b> in Settings to reduce visual intensity.\n\nIf you experience dizziness, seizures, or eye or twitching,\nstop playing immediately and consult a doctor.",
  "UI_Feedback": "GIVE FEEDBACK",
  "UI_EpicWeapon": "<color=#BA86FF>{0}</color>",
  "UI_EatToReady": "Eat{key:Eat} to get ready  ",
  "UI_Drop": "Drop",
  "UI_DrageStatistics": "Swipe right to see more stats!",
  "UI_Disagree": "Disagree",
  "UI_DidYouKnow": "Did You Know?",
  "UI_DevilsReward": "Devil's Bargain?",
  "UI_DevilInteract": "Pray?",
  "UI_DarkLegendaryWeapon": "<color=#C33737>{0}</color>",
  "UI_CreditBtn": "Credits",
  "UI_CreateRoomMethod": "Create Order",
  "UI_CreateRoomBtn": "Create",
  "UI_CrateRoomTabBtn": "CREATE",
  "UI_CopyLobbyCode": "{key:CopyLobbyCode}: Copy",
  "UI_ControlTraitInfo": "View Trait Details",
  "UI_ControlSubmit": "Select",
  "UI_ControlRoll": "Roll",
  "UI_ControlReset": "Reset",
  "UI_ControlRefresh": "Refresh",
  "UI_ControlPlayerStatus": "Player Info",
  "UI_ControlPing": "Ping",
  "UI_ControlMove": "Move",
  "UI_ControlKick": "Kick",
  "UI_ControlBack": "Back",
  "UI_ControlAttack": "Attack",
  "UI_Confirm": "Confirm",
  "UI_CommonWeapon": "<color=#D4D4D4>{0}</color>",
  "UI_ClientLeave": "Are you sure you want to leave?",
  "UI_Cancel": "Cancel",
  "UI_BestPebbleKnights": "TOP ORDERS",
  "UI_BestFullSquad": "5-Players",
  "UI_BaseUpgrade": "Kingdom Upgrade!",
  "UI_BackToMain": "To Main Screen",
  "UI_Attack": "Attack",
  "UI_AngelReward": "Angel’s Grace!",
  "UI_AngelInteract": "Pray",
  "UI_AlreadyInUseKeyboard": "Already assigned to another action.\\nDo you want to keep it anyway?",
  "UI_AlreadyInUseGamepad": "This input is already assigned to another action.\\nDo you want to swap the two?",
  "UI_Agree": "Agree",
  "UI_AddressField": "Enter the Order’s secret passcode to join.",
  "Trait_WillOWispSpellBook_Name": "Flame Tome",
  "Trait_WillOWispSpellBook_Desc": "Binds a restless will-o'-wisp within.",
  "Trait_WilloWisp_Name": "Will-o'-Wisp",
  "Trait_WilloWisp_Desc": "Eating summons a <sprite name=\"Burn\">will-o'-wisp that orbits you.",
  "Trait_Vulnerability_Name": "Weak Poison",
  "Trait_Vulnerability_Desc": "<sprite name=\"Poison\">Poisoned enemies become Vulnerable. \n<i>Take {0}x more damage.</i>",
  "Trait_Virus_Name": "Contagion",
  "Trait_Virus_Desc": "<sprite name=\"Poison\">Poisoned enemies spread it to nearby enemies.",
  "Trait_TurningPoint_Name": "Gigantify",
  "Trait_TurningPoint_Desc": "Eating transforms you into a giant for {0}s.\n<i>Take less damage and deal more.</i>",
  "Trait_Tshrit_Name": "Tiny Shield",
  "Trait_Tshrit_Desc": "Grants a minor shield.",
  "Trait_Transmission_Name": "Electric Field",
  "Trait_Transmission_Desc": "<sprite name=\"Lightning\">Lightning leaves an electric field.\n<i>Enemies inside are struck continuously.</i>",
  "Trait_Training_Name": "Tempering",
  "Trait_Training_Desc": "<b><color=#8A0E00>Melee</color></b> kills increase weapon size and damage.",
  "Trait_ToxicTransition_Name": "Poison Pulse",
  "Trait_ToxicTransition_Desc": "Enemies spread <sprite name=\"Poison\">poison on death.",
  "Trait_Toxic_Name": "Deadly Poison",
  "Trait_Toxic_Desc": "<sprite name=\"Poison\">Poison deals damage faster.",
  "Trait_TouchDown_Name": "Touchdown",
  "Trait_TouchDown_Desc": "Roll to leap and slam.",
  "Trait_Torch_Name": "Torch",
  "Trait_Torch_Desc": "Warm, fading torch. May be dropped when rolling.",
  "Trait_TombNecromace_Name": "Necro",
  "Trait_TombNecromace_Desc": "On death, summons soldiers from the grave.",
  "Trait_TombHeal_Name": "Sacrifice",
  "Trait_TombHeal_Desc": "On death, <sprite name=\"Heal\">heals allies near the grave.",
  "Trait_TombEater_Name": "Cheers",
  "Trait_TombEater_Desc": "Gain {0} potion(s) per ally revived.",
  "Trait_TombAura_Name": "Soul Slash",
  "Trait_TombAura_Desc": "Unleashes a massive sword wave when wriggling after death.",
  "Trait_Tomb_Name": "Grave",
  "Trait_Tomb_Desc": "Eat to revive dead allies and absorb EXP.",
  "Trait_ThunderStroke_Name": "Lightning Fall",
  "Trait_ThunderStroke_Desc": "<color=#915900>Projectile</color> hits have a <b><color=#265F08>high <sprite name=\"Luck\">chance</color></b> to call down <sprite name=\"Lightning\">lightning.",
  "Trait_ThunderSpin_Name": "Thunder Spin",
  "Trait_ThunderSpin_Desc": "Rolling calls down <sprite name=\"Lightning\">lightning on nearby enemies.",
  "Trait_ThunderPunch_Name": "Thunder Fist",
  "Trait_ThunderPunch_Desc": "Unarmed hits have a <sprite name=\"Luck\">chance to call down <sprite name=\"Lightning\">lightning and deal more damage.",
  "Trait_Thunderbolt_Name": "Super Bolt",
  "Trait_Thunderbolt_Desc": "<sprite name=\"Lightning\">Lightning upgrades into a Super Bolt.",
  "Trait_ThrowReinforce_Name": "Overhaul",
  "Trait_ThrowReinforce_Desc": "Throwing traitless weapons have a <b><color=#265F08>low <sprite name=\"Luck\">chance</color></b> to gain a trait. \n<i>Chance increases with distance.</i>",
  "Trait_Thorn_Name": "Thorns",
  "Trait_Thorn_Desc": "Taking damage releases spikes that attack enemies and increases max HP.",
  "Trait_ThisIsSparta_Name": "Spartan Kick",
  "Trait_ThisIsSparta_Desc": "Kick ({key:Kick}) knockback is greatly increased and hits harder.",
  "Trait_Tesseract_Name": "Tesseract",
  "Trait_Tesseract_Desc": "Impressive. You actually read these.",
  "Trait_TerminallyIll_Name": "The Incurable",
  "Trait_TerminallyIll_Desc": "<sprite name=\"Poison\">Poison persists on enemies until death.",
  "Trait_SwordAura_Name": "Blade Aura",
  "Trait_SwordAura_Desc": "Rolling charges your <b><color=#8A0E00>melee weapon</color></b>, unleashing a blade wave on your next attack.",
  "Trait_SweetFart_Name": "Sweet Potato Gas",
  "Trait_SweetFart_Desc": "Critical hits release <sprite name=\"Poison\">gas.",
  "Trait_SummonSpellBook_Name": "Summon Scroll",
  "Trait_SummonSpellBook_Desc": "Eat to summon minions.",
  "Trait_Stupor_Name": "Numb",
  "Trait_Stupor_Desc": "Can't see your own HP.",
  "Trait_Storm_Name": "Wanted",
  "Trait_Storm_Desc": "<color=#915900>Projectiles</color> travel farther and home in.",
  "Trait_Stomachache_Name": "Indigestion",
  "Trait_Stomachache_Desc": "Eating releases <sprite name=\"Poison\">gas for {0}s.",
  "Trait_StickyBomb_Name": "Sticky Bomb",
  "Trait_StickyBomb_Desc": "Sticks to enemies on hit, then explodes.",
  "Trait_Stench_Name": "Stench",
  "Trait_Stench_Desc": "On death, releases <sprite name=\"Poison\">gas from your grave.",
  "Trait_StaticCounter_Name": "Static Electricity",
  "Trait_StaticCounter_Desc": "Taking damage calls down <sprite name=\"Lightning\">lightning on nearby enemies and increases max HP.",
  "Trait_SpicyWimp_Name": "Spicy Burp",
  "Trait_SpicyWimp_Desc": "Eating makes you breathe <sprite name=\"Burn\">fire for {0}s.",
  "Trait_Spear_Name": "Spear",
  "Trait_Spear_Desc": "Long reach thrusts.",
  "Trait_Soccerball_Name": "Soccer Ball",
  "Trait_Soccerball_Desc": "Kick it. Throw it. Have fun.",
  "Trait_SnowmanCarrot_Name": "Frosty Nose",
  "Trait_SnowmanCarrot_Desc": "Tasty? Carrot-ly!",
  "Trait_SnakeRock_Name": "Hex Stone",
  "Trait_SnakeRock_Desc": "Binds pebbles with a curse. Trow it to stun Shai-Hululu.",
  "Trait_SmellyFeet_Name": "Funky",
  "Trait_SmellyFeet_Desc": "Kick ({key:Kick}) confuses everything it hits. Kick becomes stronger.",
  "Trait_SmallHealPotion_Name": "Heal Potion (S)",
  "Trait_SmallHealPotion_Desc": "Small bottle filled with <sprite name=\"Heal\"> magical liquid.",
  "Trait_Skimming_Name": "Skipping Stone",
  "Trait_Skimming_Desc": "Thrown objects bounce, including <color=#915900>projectiles</color>.",
  "Trait_SilverBall_Name": "Silver Orb",
  "Trait_SilverBall_Desc": "Silver bead from a steel ball. Throw it to stun Magnite.",
  "Trait_Shyness_Name": "Timid",
  "Trait_Shyness_Desc": "Takes more damage near allies.",
  "Trait_ShoulderCheck_Name": "Body Slam",
  "Trait_ShoulderCheck_Desc": "Rolling knocks back enemies ahead.",
  "Trait_ShoeThrowing_Name": "Flying Slipper",
  "Trait_ShoeThrowing_Desc": "Kicking ({key:Kick}) throws a slipper. Kicks grow stronger.",
  "Trait_ShieldAttack_Name": "Shield Push",
  "Trait_ShieldAttack_Desc": "Bonus damage equals current shield. Increases shield capacity.",
  "Trait_Seer_Name": "Far Sight",
  "Trait_Seer_Desc": "Vision range increased by {0}x.",
  "Trait_SavingGrasp_Name": "Salvation",
  "Trait_SavingGrasp_Desc": "Heals the ally you are carrying.",
  "Trait_Sandbag_Name": "Punching Bag",
  "Trait_Sandbag_Desc": "Fun to hit.",
  "Trait_RollingWeapon_Name": "Whirlwind",
  "Trait_RollingWeapon_Desc": "Rolling with a <b><color=#8A0E00>melee weapon</color></b> damages nearby enemies.",
  "Trait_Roller_Name": "Roller",
  "Trait_Roller_Desc": "Rolling picks up items ahead. Attacking or being kicked drops them.",
  "Trait_Rock_Name": "Rock",
  "Trait_Rock_Desc": "Rock thrown by a mole. Perfect fit for mole holes.",
  "Trait_ReSell_Name": "Gamble",
  "Trait_ReSell_Desc": "Eat anything to generate <sprite name=\"Ore\">Ore with a <b><color=#265F08>high <sprite name=\"Luck\">chance</color></b>.\n<i><b><color=#265F08>Low <sprite name=\"Luck\">chance</color></b> to hit the jackpot.</i>",
  "Trait_RegenerationPotion_Name": "Vigor Potion",
  "Trait_RegenerationPotion_Desc": "Eating restores <sprite name=\"Heal\"> health for a day.",
  "Trait_Rebound_Name": "Recoil",
  "Trait_Rebound_Desc": "Attacking pushes you backward.",
  "Trait_RealMan_Name": "Bare Knuckle",
  "Trait_RealMan_Desc": "Always score critical hits when bare handed.",
  "Trait_Ready_Name": "Ready",
  "Trait_Ready_Desc": "Eat to start.",
  "Trait_RangedBox_4_Name": "Legendary Ranged Chest",
  "Trait_RangedBox_4_Desc": "Contains legendary <b><color=#915900>ranged weapons</color></b>.",
  "Trait_RangedBox_3_Name": "Gun Box",
  "Trait_RangedBox_3_Desc": "Contains <b><color=#915900>firearms</color></b> and battlefield <b><color=#915900>gear</color></b>.",
  "Trait_RangedBox_2_Name": "Red Toolbox",
  "Trait_RangedBox_2_Desc": "Contains throwable <b><color=#915900>tools</color></b>.",
  "Trait_RangedBox_1_Name": "Nikee Box",
  "Trait_RangedBox_1_Desc": "Someone stuffed in <b><color=#915900>dress shoes</color></b>.\n<i>Was hoping for sneakers…</i>",
  "Trait_RangedBox_0_Name": "Slippers Bag",
  "Trait_RangedBox_0_Desc": "<b><color=#915900>Slippers</color></b> inside.",
  "Trait_RainbowEaterJelly_Desc": "Restores health. Something’s off.",
  "Trait_RafflesiaTooth_Name": "Golden Molar",
  "Trait_RafflesiaTooth_Desc": "Like something from popcorn. Throw it to stun Implantus.",
  "Trait_PushingCurse_Name": "Repulsion",
  "Trait_PushingCurse_Desc": "Pushes nearby items away every {0}s.",
  "Trait_Prism_Name": "Prism",
  "Trait_Prism_Desc": "Scatters light. Bends its path.",
  "Trait_Pray_Name": "Prayer",
  "Trait_Pray_Desc": "If you stay unarmed and do nothing for {0} seconds, the heavens grant you a weapon.",
  "Trait_PotionReward_Name": "Loot Potion",
  "Trait_PotionReward_Desc": "Killing an enemy has a <b><color=#265F08>low <sprite name=\"Luck\">chance</color></b> to drop a potion.",
  "Trait_Poop_Name": "???",
  "Trait_Poop_Desc": "With great power comes great responsibility.",
  "Trait_PoisonPotato_Name": "Poison Potato",
  "Trait_PoisonPotato_Desc": "Emits <sprite name=\"Poison\">poison gas when eaten.",
  "Trait_PoisonKick_Name": "Fart Bomb",
  "Trait_PoisonKick_Desc": "Kick ({key:Kick}) releases <sprite name=\"Poison\">poison gas. Kicks hit harder.",
  "Trait_Poisoning_Name": "Poison Coat",
  "Trait_Poisoning_Desc": "<b><color=#8A0E00>Melee weapon</color></b> attacks inflict <sprite name=\"Poison\"> poison.",
  "Trait_Plug_Name": "Plug",
  "Trait_Plug_Desc": "Used to activate something. Plug it in.",
  "Trait_PlayerStoneToy_Name": "Stone Statue",
  "Trait_PlayerStoneToy_Desc": "A pebble statue. Not those Pebbles.",
  "Trait_PiggyBank_Name": "Piggy Bank",
  "Trait_PiggyBank_Desc": "Summons a Piggy Bank for <sprite name=\"Ore\">Ore.",
  "Trait_Piggy_Name": "Ore Piggy",
  "Trait_Piggy_Desc": "Swing or throw this piggy bank to spit out <sprite name=\"Ore\">Ores. ",
  "Trait_PenetratingShot2_Name": "Penetrating Bullet",
  "Trait_PenetratingShot2_Desc": "<color=#915900>Projectiles</color> pierce {0} more times.",
  "Trait_Pebble_Name": "Pebble Knight",
  "Trait_Pebble_Desc": "Only the King can lift Pebble Knights.\nSwing them to make them drop their item.",
  "Trait_OreTyrant_Name": "Dictatorship",
  "Trait_OreTyrant_Desc": "Eating Ore permanently increases max health.",
  "Trait_OreKiller_Name": "Loot Ore",
  "Trait_OreKiller_Desc": "Defeating enemies has a <color=#265F08>low <sprite name=\"Luck\">chance</color> to drop Ore.",
  "Trait_OreItem_Name": "Ore",
  "Trait_OreItem_Desc": "Is this money?",
  "Trait_OrangeCeramic_Name": "Jar",
  "Trait_OrangeCeramic_Desc": "Fragile. Handle with care.",
  "Trait_Necromancy_Name": "Necromancy",
  "Trait_Necromancy_Desc": "Killing an enemy has a <b><color=#265F08>high <sprite name=\"Luck\">chance</color></b> to resurrect it to fight for you.",
  "Trait_Nearsighted_Name": "Nearsighted",
  "Trait_Nearsighted_Desc": "Reduced vision. Hard to see far.",
  "Trait_MultiMelee_Name": "Cleanup",
  "Trait_MultiMelee_Desc": "Attacking with a <color=#8A0E00>melee weapon</color> strikes once more behind you.",
  "Trait_MoveSpeedPotion_Name": "Lemonade",
  "Trait_MoveSpeedPotion_Desc": "Grants <sprite name=\"ADIcons_4\">movement speed for {0} seconds.",
  "Trait_Mjolnir_Name": "Mjölnir",
  "Trait_Mjolnir_Desc": "Wielded only by the worthy.",
  "Trait_Miner_Name": "Lucky Ore",
  "Trait_Miner_Desc": "Mining <sprite name=\"Ore\">Ore has a <b><color=#265F08>low <sprite name=\"Luck\"> chance</color></b> to gain a trait.",
  "Trait_Mercy_Name": "Mercy",
  "Trait_Mercy_Desc": "Reviving one ally brings the entire team back.",
  "Trait_MeleeBox_4_Name": "Legendary Melee Chest",
  "Trait_MeleeBox_4_Desc": "Contains legendary <b><color=#915900>Melee weapons</color></b>.",
  "Trait_MeleeBox_3_Name": "Weapon Box",
  "Trait_MeleeBox_3_Desc": "Contains <b><color=#8A0E00>large weapons</color></b> that somehow fit inside.",
  "Trait_MeleeBox_2_Name": "Blue Tool Box",
  "Trait_MeleeBox_2_Desc": "Contains various <b><color=#8A0E00>tools</color></b> used at construction sites. Smells like metal.",
  "Trait_MeleeBox_1_Name": "Parcel Box",
  "Trait_MeleeBox_1_Desc": "Perfect for storing <b><color=#8A0E00>odds and ends</color></b>.",
  "Trait_MeleeBox_0_Name": "Twig Basket",
  "Trait_MeleeBox_0_Desc": "Contains <b><color=#8A0E00>twigs</color></b> with excellent grip.",
  "Trait_MedicKick_Name": "Medic Kick",
  "Trait_MedicKick_Desc": "Kick ({key:Kick}) <sprite name=\"Heal\"> heals allies for {0}% HP. Kick damage increases.",
  "Trait_Magnet_Name": "Magnet",
  "Trait_Magnet_Desc": "Increases EXP pickup range by {0}x.",
  "Trait_Magazine_Name": "Magazine",
  "Trait_Magazine_Desc": "Increases <color=#915900>ammo capacity</color> by {0}.",
  "Trait_MaceHead_Name": "Mace Head",
  "Trait_MaceHead_Desc": "Broken from King Fungus’s mace. Throw to stun King Fungus.",
  "Trait_Mace_Name": "Mace",
  "Trait_Mace_Desc": "Weapon that follows your cursor.",
  "Trait_LuckyCharm_Name": "Great Fortune",
  "Trait_LuckyCharm_Desc": "Increases <sprite name=\"Luck\">Luck, boosting all <b><color=#265F08>chance</color></b> effects.",
  "Trait_LuckPotion_Name": "Lucky Potion",
  "Trait_LuckPotion_Desc": "Increases <sprite name=\"Luck\">Luck for 1 day.",
  "Trait_Lucifer_Name": "Archdemon Lucifer",
  "Trait_Lucifer_Desc": "Eating anything transforms you into an Archdemon for {4} seconds.",
  "Trait_LightningStorm_Name": "Lightning Storm",
  "Trait_LightningStorm_Desc": "Unleashes <sprite name=\"Lightning\"> lightning on nearby enemies.",
  "Trait_LightningInABottle_Name": "Storm Bomb",
  "Trait_LightningInABottle_Desc": "Advanced device infused with <sprite name=\"Lightning\">lightning.",
  "Trait_Lighter_Name": "Lighter",
  "Trait_Lighter_Desc": "Warm lighter that looks perfect for melting ice.\nCareful. You might drop it while rolling.",
  "Trait_LaserFistMuzzle_Name": "Fingernail..?",
  "Trait_LaserFistMuzzle_Desc": "Mrs. Fist’s fingernail. Throw it to stun her.",
  "Trait_KineticBoost_Name": "King’s Boon",
  "Trait_KineticBoost_Desc": "Thrown teammates gain a random buff.",
  "Trait_Intent_Name": "Willpower",
  "Trait_Intent_Desc": "Falling below {0}% HP grants {1} shield and increases max shield.",
  "Trait_Hurry3_Name": "Jet Pistol",
  "Trait_Hurry3_Desc": "Massively boosts attack speed.",
  "Trait_Hurry_Name": "Impatience",
  "Trait_Hurry_Desc": "Greatly boosts attack speed.",
  "Trait_HugeMagnet_Name": "Mega Magnet",
  "Trait_HugeMagnet_Desc": "Draws in all nearby EXP with immense force.",
  "Trait_Hug_Name": "Warm Hug",
  "Trait_Hug_Desc": "Rolling <sprite name=\"Heal\">heals allies in your path by {0}.",
  "Trait_HotWheels_Name": "Hot Steps",
  "Trait_HotWheels_Desc": "Eating leaves a <sprite name=\"Burn\">fire trail for {0}s.",
  "Trait_HotPepper_Name": "Spicy Chili",
  "Trait_HotPepper_Desc": "Eating makes you breathe <sprite name=\"Burn\">fire for {0}s.",
  "Trait_Hop_Name": "Fox Dash",
  "Trait_Hop_Desc": "Roll farther.",
  "Trait_HoneySorcerer_Name": "Bee Buddy",
  "Trait_HoneySorcerer_Desc": "Rolling summons a bee buddy that poisons enemies.",
  "Trait_HoneyBottle_Name": "Honey Jar",
  "Trait_HoneyBottle_Desc": "<sprite name=\"Heal\">Restores HP when eaten. Break it to create sticky terrain.",
  "Trait_HolyGrenade_Name": "Holy Grenade",
  "Trait_HolyGrenade_Desc": "Ignites on impact. Deceptively powerful. \n<i>Probably best saved for a killer rabbit.</i>",
  "Trait_HellCrate_Name": "Smuggled Crate",
  "Trait_HellCrate_Desc": "Rattle, clatter…",
  "Trait_Heating_Name": "Spark",
  "Trait_Heating_Desc": "Critical hits set enemies on <sprite name=\"Burn\">fire.",
  "Trait_HealSpellBook_Name": "Healing Scroll",
  "Trait_HealSpellBook_Desc": "Magical scroll that <sprite name=\"Heal\">heals you and nearby allies. Activated when eaten.",
  "Trait_HealPotion_Name": "Heal Potion (M)",
  "Trait_HealPotion_Desc": "Bottle filled with <sprite name=\"Heal\">magical liquid.",
  "Trait_HealingFactor2_Name": "Healing Factor",
  "Trait_HealingFactor2_Desc": "Regenerates <sprite name=\"Heal\">HP. Regeneration greatly increases below 50% HP.",
  "Trait_HealerFriend_Name": "Healer Buddy",
  "Trait_HealerFriend_Desc": "Eating summons a healer buddy.",
  "Trait_Harden_Name": "Toughen Up",
  "Trait_Harden_Desc": "Eating grants {0} shield. Increases shield capacity.",
  "Trait_GomuGomuKick_Name": "Stretch Kick",
  "Trait_GomuGomuKick_Desc": "Increases Kick ({key:Kick}) range.",
  "Trait_GasGrenade_Name": "Gas Bomb",
  "Trait_GasGrenade_Desc": "Releases <sprite name=\"Poison\">gas on impact.",
  "Trait_GasBomb_Name": "Gas Spread",
  "Trait_GasBomb_Desc": "<color=#915900>Projectiles</color> spread <sprite name=\"Poison\">poison on hit.",
  "Trait_Friend_Name": "Soldier Buddy",
  "Trait_Friend_Desc": "Eating summons a soldier buddy that fires alongside you.",
  "Trait_FrictionBurn_Name": "Fire Ring",
  "Trait_FrictionBurn_Desc": "Rolling while carrying an ally creates a fire ring.",
  "Trait_FoodFighter_Name": "One Bite",
  "Trait_FoodFighter_Desc": "Instantly consumes any item.",
  "Trait_FlickShot2_Name": "Side Shots",
  "Trait_FlickShot2_Desc": "Fires 2 additional shots at 90° angles.",
  "Trait_FlickShot_Name": "Multishot",
  "Trait_FlickShot_Desc": "Fires 1 additional shot behind you.",
  "Trait_FlashBang_Name": "Flashbang",
  "Trait_FlashBang_Desc": "Blinds anyone hit by the explosion.",
  "Trait_FlameKick_Name": "Diable Jambe",
  "Trait_FlameKick_Desc": "Kick ({key:Kick}) leaves <sprite name=\"Burn\">flames and deals more damage.",
  "Trait_FlameHeal_Name": "Flame Heal",
  "Trait_FlameHeal_Desc": "Dealing <sprite name=\"Burn\"> Burn damage to enemies has a <color=#265F08>chance</color> to restore <sprite name=\"Heal\">HP.",
  "Trait_FlameBomb_Name": "Molotov",
  "Trait_FlameBomb_Desc": "Creates a <sprite name=\"Burn\">fire zone on impact.",
  "Trait_FlameAwakening_Name": "Helios' Wrath",
  "Trait_FlameAwakening_Desc": "Taking damage engulfs you in <sprite name=\"Burn\">flames for {0}s.",
  "Trait_FistMuzzle_Name": "Fingernail..?",
  "Trait_FistMuzzle_Desc": "Mr. Fist's fingernail. Throw it to stun him.",
  "Trait_FireFist_Name": "Fire Fist",
  "Trait_FireFist_Desc": "Unarmed attacks ignite enemies and deal more damage.",
  "Trait_FireCounter_Name": "Flint",
  "Trait_FireCounter_Desc": "Taking damage ignites attackers and increases max HP.",
  "Trait_FastFist_Name": "Fast Fist",
  "Trait_FastFist_Desc": "Unarmed attacks hit faster and harder.",
  "Trait_FastEating_Name": "Food Fighter",
  "Trait_FastEating_Desc": "Eat {0}x faster.",
  "Trait_FartSpin_Name": "Fart Spin",
  "Trait_FartSpin_Desc": "Rolling leaves a trail of <sprite name=\"Poison\">gas.",
  "Trait_ExplosiveFeet_Name": "Kickplosion",
  "Trait_ExplosiveFeet_Desc": "Kick ({key:Kick}) triggers explosions and deals more damage.",
  "Trait_ExplosiveBullet_Name": "Blast Shot",
  "Trait_ExplosiveBullet_Desc": "<color=#915900>Projectiles</color> explode on impact.",
  "Trait_Exit_Name": "Exit",
  "Trait_Exit_Desc": "Eating ends the tutorial.",
  "Trait_Exhaustion_Name": "Venom Slow",
  "Trait_Exhaustion_Desc": "<sprite name=\"Poison\">Poisoned enemies are slowed.\n<i>Movement and attack speed are reduced.</i>",
  "Trait_Execution_Name": "Void Death",
  "Trait_Execution_Desc": "Kills summon a black hole.\n<i>Deals continuous damage to nearby enemies.</i>",
  "Trait_Excited_Name": "Rush",
  "Trait_Excited_Desc": "Critical hits boost attack and move speed.",
  "Trait_EnergyDrink_Name": "Energy Drink",
  "Trait_EnergyDrink_Desc": "Filled with someone’s support.",
  "Trait_ElectricShock_Name": "Electric Shock",
  "Trait_ElectricShock_Desc": "Critical hits call down <sprite name=\"Lightning\">lightning on enemies.",
  "Trait_ElectricHunt_Name": "Cremation",
  "Trait_ElectricHunt_Desc": "Killing an enemy may leave a trail of <sprite name=\"Burn\">fire.",
  "Trait_EaterJelly_Name": "Jelly",
  "Trait_EaterJelly_Desc": "Restores HP when eaten.",
  "Trait_EatBox_3_Name": "First Aid Kit",
  "Trait_EatBox_3_Desc": "Packed with <b><color=#005A09>top-tier healing gear</color></b>.",
  "Trait_EatBox_2_Name": "Double Lunch Box",
  "Trait_EatBox_2_Desc": "Magically infused <b><color=#005A09>lunch box</color></b>.",
  "Trait_EatBox_1_Name": "Lunch Box",
  "Trait_EatBox_1_Desc": "Contains <b><color=#005A09>bread</color></b> and a <b><color=#005A09>drink</color></b>.",
  "Trait_DragonKick_Name": "Hectopascal Kick",
  "Trait_DragonKick_Desc": "Kick ({key:Kick}) becomes a flying kick. Kick damage increases.",
  "Trait_DoubleLightning_Name": "Thunder Echo",
  "Trait_DoubleLightning_Desc": "<sprite name=\"Lightning\">Lightning may strike again on hit.",
  "Trait_DoubleGem_Name": "Double Ore",
  "Trait_DoubleGem_Desc": "Mining <sprite name=\"Ore\"> ore yields an extra <sprite name=\"Ore\"> ore.",
  "Trait_Disk_Name": "Herniated Disc",
  "Trait_Disk_Desc": "Rolling ruptures a disc, stunning you.",
  "Trait_DevilBomb_Name": "Demon Bomb",
  "Trait_DevilBomb_Desc": "Bomb infused with overwhelming demonic power.\n<i>Use with caution.</i>",
  "Trait_DecisiveStrike2_Name": "Finisher",
  "Trait_DecisiveStrike2_Desc": "Critical hit damage increases.",
  "Trait_CurseOfEven_Name": "Shrinking Curse",
  "Trait_CurseOfEven_Desc": "Shrinks your body. Eating items gradually restores size.",
  "Trait_CriticalShield_Name": "Guard Up",
  "Trait_CriticalShield_Desc": "Hitting enemies with a <b><color=#8A0E00>Melee weapon</color></b> has a <b><color=#265F08>low <sprite name=\"Luck\">chance</color></b> to grant {0} shield. Increases shield capacity.",
  "Trait_CriticalPotion_Name": "Deadly Potion",
  "Trait_CriticalPotion_Desc": "<sprite name=\"ADIcons_8\">Critical hit chance increases for {0} seconds.",
  "Trait_CriticalHit_Name": "Weak Point",
  "Trait_CriticalHit_Desc": "Critical hit chance increases by {0}.",
  "Trait_Crate_Name": "Wooden Crate",
  "Trait_Crate_Desc": "Something is inside.",
  "Trait_Cowboy_Name": "Outlaw of the West",
  "Trait_Cowboy_Desc": "Rolling refills the <color=#915900>Magazine</color>.",
  "Trait_Cookie_Name": "Cookie",
  "Trait_Cookie_Desc": "Cookie baked with heartfelt support.",
  "Trait_Consent_Name": "Outlet",
  "Trait_Consent_Desc": "Used to power something. Insert a plug.",
  "Trait_Conjuring_Name": "Sleep Paralysis",
  "Trait_Conjuring_Desc": "At night, monsters appear nearby every {0} seconds.",
  "Trait_Concussion_Name": "Concussion",
  "Trait_Concussion_Desc": "Taking damage confuses you for {0} seconds.",
  "Trait_Community_Name": "Community",
  "Trait_Community_Desc": "<sprite name=\"Heal\">Healing affects all allies in sight.",
  "Trait_Chopstick_Name": "Noodle Body",
  "Trait_Chopstick_Desc": "Colliding with allies knocks you back.",
  "Trait_Cheer_Name": "Cheer",
  "Trait_Cheer_Desc": "<sprite name=\"Heal\">Healing anyone, including yourself, boosts Agility",
  "Trait_Charge_Name": "Charge",
  "Trait_Charge_Desc": "Rolling <sprite name=\"Burn\">ignites enemies in your path.",
  "Trait_ChainLightning_Name": "Chain Lightning",
  "Trait_ChainLightning_Desc": "<sprite name=\"Lightning\">Lightning triggers chain lightning on hit.",
  "Trait_Ceramic_Name": "Jar",
  "Trait_Ceramic_Desc": "Fragile. Handle gently.",
  "Trait_CannotEatKing": "You are not the King!",
  "Trait_Bullying_Name": "Shakedown",
  "Trait_Bullying_Desc": "Swinging a Pebble has a <color=#265F08>high <sprite name=\"Luck\">chance</color> to find a random item.",
  "Trait_Breaking_Name": "Spray",
  "Trait_Breaking_Desc": "Moving while attacking reduces <b><color=#915900>Ranged weapon</color></b> accuracy.",
  "Trait_Bread_Name": "Bread",
  "Trait_Bread_Desc": "Freshly baked <sprite name=\"Heal\">bread. Crispy outside, soft inside.",
  "Trait_BoxerGlove_Name": "Boxing Gloves",
  "Trait_BoxerGlove_Desc": "Gloves once worn by Muhammad Rocky.",
  "Trait_BounceBack_Name": "Rebound",
  "Trait_BounceBack_Desc": "Thrown items return to you on hit.",
  "Trait_Botting_Name": "Bingbing Knights",
  "Trait_Botting_Desc": "Summons a duplicate weapon that spins around you and attacks.",
  "Trait_BombFriend_Name": "Bomb Buddy",
  "Trait_BombFriend_Desc": "Summons a bomb buddy that charges and explodes.",
  "Trait_BomberBomb_Name": "Bomber’s Bomb",
  "Trait_BomberBomb_Desc": "Explodes in a cross shape.",
  "Trait_BombEater_Name": "Lithify",
  "Trait_BombEater_Desc": "Bombs consumed generate Ore.",
  "Trait_BombBox_1_Name": "Mighty Bomb Crate",
  "Trait_BombBox_1_Desc": "Smells of <color=#009A95><b>gunpowder</color></b>... and magic.",
  "Trait_BombBox_0_Name": "Bomb Crate",
  "Trait_BombBox_0_Desc": "Smells of <color=#009A95><b>gunpowder</b></color>.",
  "Trait_Bomb_Name": "Bomb",
  "Trait_Bomb_Desc": "Ignites on hit or throw. Explodes after a short delay.",
  "Trait_BlueFlame_Name": "Blue Flame",
  "Trait_BlueFlame_Desc": "<sprite name=\"Burn\">Fire becomes blue and stronger.",
  "Trait_BloodDonate_Name": "Life Offering",
  "Trait_BloodDonate_Desc": "Sacrifice HP to <sprite name=\"Heal\">heal a neary ally with lower HP. ",
  "Trait_BlackHoleInABottle_Name": "Void Bomb",
  "Trait_BlackHoleInABottle_Desc": "Detonates into a localized black hole.",
  "Trait_BioticField_Name": "Bio Field",
  "Trait_BioticField_Desc": "High-tech field specialized in <sprite name=\"Heal\">healing pebbles.",
  "Trait_BigHealPotion_Name": "Heal Potion (L)",
  "Trait_BigHealPotion_Desc": "Feel <sprite name=\"Heal\">reborn",
  "Trait_BeeHive_Name": "Bee Hive",
  "Trait_BeeHive_Desc": "Summons bees that poison enemies while held.",
  "Trait_Barrel_Name": "Powder Keg",
  "Trait_Barrel_Desc": "Ignites on hit or throw.",
  "Trait_Baking_Name": "Baking",
  "Trait_Baking_Desc": "Rolling <b><color=#265F08>may</color></b> spawn bread.",
  "Trait_BackBreaker_Name": "Back Breaker",
  "Trait_BackBreaker_Desc": "Takes half the damage. The King takes the rest.",
  "Trait_AttackSpeedPotion_Name": "Ion Drink",
  "Trait_AttackSpeedPotion_Desc": "<sprite name=\"ADIcons_6\">Attack speed increases for {0} seconds.",
  "Trait_AttackDamagePotion_Name": "Power Potion",
  "Trait_AttackDamagePotion_Desc": "<sprite name=\"ADIcons_5\">Attack power increases for 1 day.",
  "Trait_ArmorShield_Name": "Armor Up",
  "Trait_ArmorShield_Desc": "While shielded, damage taken is reduced by {0}%. Increases shield capacity.",
  "Trait_Armoring_Name": "Quick Armament",
  "Trait_Armoring_Desc": "Rolling may spawn a small shield. Increases shield capacity.",
  "Trait_Armor_Name": "Shield Vest",
  "Trait_Armor_Desc": "Grants {0} shield when consumed.",
  "Trait_AllyCannon_Name": "Assault Cannon",
  "Trait_AllyCannon_Desc": "Greatly increases throwing distance. Throwing an ally causes an explosion at the landing point.",
  "Trait_AdrenalineField_Name": "Combat Stimulant",
  "Trait_AdrenalineField_Desc": "Enhances Pebble warriors’ combat abilities to their peak.",
  "Trait_ADHD_Name": "ADHD",
  "Trait_ADHD_Desc": "Occasionally drops held items.",
  "Trait_Acceleration_Name": "Momentum",
  "Trait_Acceleration_Desc": "<b><color=#8A0E00>Melee weapon</color></b> attacks increase attack speed. Resets if you stop attacking.",
  "SubPhase_ThrowOre": "Throw the Ore into the tent {key:Throw} ({0}/{1})",
  "SubPhase_Roll": "Roll to dodge {key:Roll} ({0}/{1})",
  "SubPhase_PickupWeapon": "Pick up the glowing weapon {deviceKey:Pickup}",
  "SubPhase_PickupOre": "Pick up the Ore {deviceKey:Pickup}",
  "SubPhase_PickupExitButton": "Pick up the Exit {deviceKey:Pickup}",
  "SubPhase_MoveToOre": "Move to the Ore {key:Move}",
  "SubPhase_MiningOre": "Attack the Ore to mine it {key:Attack} ({0}/{1})",
  "SubPhase_KillAll": "Defeat all remaining monsters",
  "SubPhase_Kick": "Kick enemies {key:Kick} ({0}/{1})",
  "SubPhase_EvolveTrait": "Ascend a Trait",
  "SubPhase_EatWeapon2": "Eat a duplicate trait to evolve it. Hold {key:Eat}",
  "SubPhase_EatWeapon": "Eat the glowing weapon to gain a trait. Hold {key:Eat}",
  "SubPhase_EatExitButton": "Eat the Exit to leave. Hold {key:Eat}",
  "SubPhase_BadgeUpgrade": "Upgrade!",
  "SubPhase_Attack": "Attack the monsters {key:Attack} ({0}/{1})",
  "StigmaScript_Floor": "{0}F",
  "StigmaScript_Day": "Day {0}",
  "Stigma_RunningKing_Name": "Run, King, Run",
  "Stigma_RunningKing_Desc": "For {Stage}, the King’s movement speed increases by {1}x.",
  "Stigma_RollTogether_Name": "Reading the Room",
  "Stigma_RollTogether_Desc": "For {Stage}, when one player rolls, all players roll.",
  "Stigma_RandomSmallPlayer_Name": "Fantastic Duo",
  "Stigma_RandomSmallPlayer_Desc": "For {Stage}, {RandomPlayer1} and {RandomPlayer2} are afflicted with Shrinking Curse.",
  "Stigma_PotentialBloom_Name": "Awakened Potential",
  "Stigma_PotentialBloom_Desc": "For {Stage}, all weapons gain a trait.",
  "Stigma_OnePunchMan_Name": "One-Punch Legend",
  "Stigma_OnePunchMan_Desc": "For {Stage}, all enemies die in one hit.",
  "Stigma_LoyalAllie_Name": "Loyal Knight Camp",
  "Stigma_LoyalAllie_Desc": "Summons a Loyal Knight Camp instantly.",
  "Stigma_LockWeaponUse_Name": "Weapon Seal",
  "Stigma_LockWeaponUse_Desc": "Weapons cannot be used for {0} minutes.",
  "Stigma_KingAnnoyance_Name": "Royal Tantrum",
  "Stigma_KingAnnoyance_Desc": "For {Stage}, the King is confused.",
  "Stigma_HavensTime_Name": "Heaven’s Time",
  "Stigma_HavensTime_Desc": "When only one player remains, time slows for {1} seconds.",
  "Stigma_FeastBlessing_Name": "Feast’s Blessing",
  "Stigma_FeastBlessing_Desc": "For {Stage}, eating anything fully restores HP.",
  "Stigma_Exorcism_Name": "Angel’s Grace",
  "Stigma_Exorcism_Desc": "Reduces the next <b>boss’s HP</b> by <color=#639338>{1}%</color>.",
  "Stigma_EternalPyre_Name": "Eternal Pyre",
  "Stigma_EternalPyre_Desc": "For {Stage}, all enemies burn until death.",
  "Stigma_DontStarveTogether_Name": "Don’t Starve Together",
  "Stigma_DontStarveTogether_Desc": "For {0} minutes, hunger increases rapidly.",
  "Stigma_CrownBurden_Name": "Weight of the Crown",
  "Stigma_CrownBurden_Desc": "For {Stage}, the crown feels unusually heavy.",
  "Stigma_Burping_Name": "Burp Disorder",
  "Stigma_Burping_Desc": "For {Stage}, eating anything causes you to burp.",
  "Stigma_BurningEvent_Name": "EXP Boost",
  "Stigma_BurningEvent_Desc": "For {Stage}, EXP drops increase by {1}x.",
  "Stigma_BreadSpawn_Name": "Bread Rain",
  "Stigma_BreadSpawn_Desc": "For {Stage}, <color=#639338>Bread</color> falls from the sky.",
  "StatusEffect_Vulnerable": "<color=#99FFAD>Vulnerable</color>",
  "StatusEffect_Swiftness": "<color=#B2FFFF>Haste</color>",
  "StatusEffect_Stun": "<color=#FFB802>Stun</color>",
  "StatusEffect_Strength": "<color=#FFB2B2>Power</color>",
  "StatusEffect_Slow": "<color=#9097C4>Slow</color>",
  "StatusEffect_Silence": "<color=#EEEEEE>Silence</color>",
  "StatusEffect_Shrinked": "Shrunken  ",
  "StatusEffect_Root": "<color=#8a8054>Root</color>",
  "StatusEffect_Regeneration": "<color=#008916>Regen</color>",
  "StatusEffect_PoisonStack": "<color=#71B000>Poison</color>",
  "StatusEffect_Poison": "<color=#71B000>Poison</color>",
  "StatusEffect_Lightning": "<color=#ffff80>Lightning</color>",
  "StatusEffect_Invincible": "<color=#D1869D>Invincible</color>",
  "StatusEffect_Haste": "<color=#FFF1B2>Impatience</color>",
  "StatusEffect_Flattened": "Flattened",
  "StatusEffect_Fatigue": "<color=#AAAAAA>Fatigue</color>",
  "StatusEffect_Explosion": "<color=#efa139>Explosion</color>",
  "StatusEffect_Devil": "Demonized",
  "StatusEffect_Critical": "<color=#FFEE00>Critical Hit</color>",
  "StatusEffect_Confuse": "<color=#510074>Confusion</color>",
  "StatusEffect_BurnStack": "<color=#ff7d01>Burn</color>",
  "StatusEffect_Burn": "<color=#ff7d01>Burn</color>",
  "StatusEffect_Bullet": "Ranged Attack",
  "StatusEffect_Blind": "<color=#EEEEEE>Blind</color>",
  "Status_Lightning": "<sprite name=\"Lightning\"><color=#ffd200>Lightning</color>",
  "Stat_ShieldMultiplier": "<color=#fd6e09>Shield Gain</color>",
  "Stat_RangedDamage": "<color=#915900>Ranged Weapon</color> Damage",
  "Stat_PunchDamage": "Punch Damage",
  "Stat_MoveSpeed": "<color=#00F0FF><sprite name=\"ADIcons_4\">Movement Speed</color>",
  "Stat_MeleeScale": "<color=#8A0E00>Melee Weapon</color> Size",
  "Stat_MeleeDamage": "<color=#8A0E00>Melee Weapon</color> Damage",
  "Stat_MaxHealth": "<color=#00D924><sprite name=\"ADIcons_7\">Max HP</color>",
  "Stat_MagazineSizeMultiplier": "<color=#915900>Ranged Weapon</color> Magazine Size",
  "Stat_Luck": "<color=#265F08><sprite name=\"Luck\">Luck</color>",
  "Stat_KickDamage": "Kick Damage",
  "Stat_IncreaseBurnAndPoison": "<sprite name=\"Poison\"><color=#CEF15E>Poison</color> <sprite name=\"Burn\"><color=#FF9520>Burn</color> Duration",
  "Stat_HealMultiplier": "<color=#4ea32c>Healing</color>",
  "Stat_CriticalDamage": "<color=#ed00ff>Critical Damage</color>",
  "Stat_CriticalChance": "<color=#ed00ff><sprite name=\"ADIcons_8\">Critical Chance</color>",
  "Stat_AttackSpeed": "<color=#FFF700><sprite name=\"ADIcons_6\">Attack Speed</color>",
  "Stat_AttackDamage": "<color=#FF0000><sprite name=\"ADIcons_5\">Attack Power</color>",
  "Sprite_ReadyButton": "en-US_ReadyButtonText_Sprite",
  "Settings_zh_TW": "繁體中文",
  "Settings_zh_CN": "简体中文",
  "Settings_WindowMode": "Window Mode",
  "Settings_VsyncDesc": "Prevents screen tearing.",
  "Settings_Vsync": "VSync",
  "Settings_VibrationSettings": "Vibration",
  "Settings_VibrationIntensityDesc": "Adjusts controller vibration strength.",
  "Settings_VibrationIntensity": "Intensity",
  "Settings_VibrationDesc": "Enables controller vibration.",
  "Settings_Vibration": "Vibration",
  "Settings_vi_VN": "Tiếng Việt",
  "Settings_UserInterface": "User Interface",
  "Settings_uk_UA": "Ukrainian",
  "Settings_tr_TR": "Turkish",
  "Settings_ThrowSensitivityDesc": "Adjusts controller throw sensitivity. Lower values reduce adjustment speed.",
  "Settings_ThrowSensitivity": "Throw Sensitivity",
  "Settings_th_TH": "แบบไทย",
  "Settings_Sound": "Sound Effects",
  "Settings_ShowKeyDesc": "Displays available controls at the bottom of the screen.",
  "Settings_ShowKey": "Key Hints",
  "Settings_ScreenShakeDesc": "Enables screen shake.",
  "Settings_ScreenShake": "Screen Shake",
  "Settings_ru_RU": "Русский",
  "Settings_ResolutionDesc": "Adjusts screen resolution.",
  "Settings_Resolution": "Resolution",
  "Settings_ResetCheck": "Are you sure you want to reset all settings?",
  "Settings_pt_BR": "Português",
  "Settings_Preset3Desc": "Recommended for players familiar with Nintendo-style games.",
  "Settings_Preset3": "Preset 3",
  "Settings_Preset2Desc": "Recommended for players who prefer manual aiming.",
  "Settings_Preset2": "Preset 2",
  "Settings_Preset1Desc": "Recommended for players who enjoy challenging controls.",
  "Settings_Preset1": "Preset 1",
  "Settings_Preset": "Preset",
  "Settings_pl_PL": "Polski",
  "Settings_MusicVolumeDesc": "Adjusts the background music volume.",
  "Settings_MusicVolume": "Music",
  "Settings_Music": "Music",
  "Settings_Misc": "Misc",
  "Settings_MainVolumeDesc": "Adjusts the overall volume.",
  "Settings_MainVolume": "Master",
  "Settings_Language": "<b>LANGUAGE</b>",
  "Settings_ko_KR": "한국어",
  "Settings_Keyboard": "<b>KEYBOARD</b>",
  "Settings_Keybindings": "Key Bindings",
  "Settings_ja_JP": "日本語",
  "Settings_it_IT": "Italiano",
  "Settings_Interaction": "Interaction",
  "Settings_HoldAttackDesc": "Hold the attack key to attack continuously.",
  "Settings_HoldAttack": "Hold to Attack",
  "Settings_Graphics": "Graphics",
  "Settings_Gamepad": "<b>GAME PAD</b>",
  "Settings_FullScreenDesc": "Switch between windowed and fullscreen mode.",
  "Settings_FullScreen": "Fullscreen",
  "Settings_fr_FR": "Français",
  "Settings_FlashBrightnessDesc": "Reduces sudden screen flashes to improve comfort.",
  "Settings_FlashBrightness": "Flash Protection",
  "Settings_es_ES": "Español",
  "Settings_es_419": "Latin American Spanish",
  "Settings_en_US": "English",
  "Settings_de_DE": "Deutsch",
  "Settings_CustomDesc": "Customize your controls.",
  "Settings_Custom": "Custom",
  "Settings_ControlWriggle_Keyboard": "Wriggle",
  "Settings_ControlWriggle_Gamepad": "Wriggle",
  "Settings_ControlVote_Keyboard": "Vote",
  "Settings_ControlVote_Gamepad": "Vote",
  "Settings_ControlTombFlinch_Keyboard": "Grave Flinch",
  "Settings_ControlTombFlinch_Gamepad": "Grave Flinch",
  "Settings_ControlThrowCharge_Keyboard": "Aim Throw",
  "Settings_ControlThrowCharge_Gamepad": "Aim Throw",
  "Settings_ControlThrowCancel_Keyboard": "Cancel Throw",
  "Settings_ControlThrowCancel_Gamepad": "Cancel Throw",
  "Settings_ControlThrow_Keyboard": "Throw",
  "Settings_ControlThrow_Gamepad": "Throw",
  "Settings_ControlTeamInfo_Keyboard": "Team Info",
  "Settings_ControlTeamInfo_Gamepad": "Team Info",
  "Settings_ControlSettings_Keyboard": "Settings",
  "Settings_ControlSettings_Gamepad": "Settings",
  "Settings_ControlSelect_Keyboard": "Select",
  "Settings_ControlSelect_Gamepad": "Select",
  "Settings_Controls": "Controls",
  "Settings_ControlRoll_Keyboard": "Roll",
  "Settings_ControlRoll_Gamepad": "Roll",
  "Settings_ControlReload_Keyboard": "Reload",
  "Settings_ControlReload_Gamepad": "Reload",
  "Settings_ControlPing_Keyboard": "Ping",
  "Settings_ControlPing_Gamepad": "Ping",
  "Settings_ControlPickAndDrop_Gamepad": "Interact",
  "Settings_ControlPick_Keyboard": "Pick Up / Interact",
  "Settings_ControlPick_Gamepad": "Pick Up / Interact",
  "Settings_ControlMyInfo_Keyboard": "My Info",
  "Settings_ControlMyInfo_Gamepad": "My Info",
  "Settings_ControlMove_Keyboard": "Move",
  "Settings_ControlMove_Gamepad": "Move",
  "Settings_ControlKick_Keyboard": "Kick",
  "Settings_ControlKick_Gamepad": "Kick",
  "Settings_ControlEat_Keyboard": "Eat",
  "Settings_ControlEat_Gamepad": "Eat",
  "Settings_ControlDrop_Keyboard": "Drop",
  "Settings_ControlDrop_Gamepad": "Drop",
  "Settings_ControlDance3_Keyboard": "Dance 3",
  "Settings_ControlDance3_Gamepad": "Dance 3",
  "Settings_ControlDance2_Keyboard": "Dance 2",
  "Settings_ControlDance2_Gamepad": "Dance 2",
  "Settings_ControlDance1_Keyboard": "Dance 1",
  "Settings_ControlDance1_Gamepad": "Dance 1",
  "Settings_ControlDance_Gamepad": "Dance ",
  "Settings_ControlChangeRightTab_Keyboard": "Next Tab",
  "Settings_ControlChangeRightTab_Gamepad": "Next Tab",
  "Settings_ControlChangeLeftTab_Keyboard": "Previous Tab",
  "Settings_ControlChangeLeftTab_Gamepad": "Previous Tab",
  "Settings_ControlCancel_Keyboard": "Cancel",
  "Settings_ControlCancel_Gamepad": "Cancel",
  "Settings_ControlBack_Keyboard": "Back",
  "Settings_ControlBack_Gamepad": "Back",
  "Settings_ControlAttack_Keyboard": "Attack",
  "Settings_ControlAttack_Gamepad": "Attack",
  "Settings_Control": "Controls",
  "Settings_Confirm": "Confirm",
  "Settings_Combat": "Combat",
  "Settings_ButtonBindings": "Button Settings",
  "Settings_BrightnessDesc": "Increase if nights are too dark.",
  "Settings_Brightness": "Brightness",
  "Settings_AutoThrowAimDesc": "Automatically aims when throwing items.",
  "Settings_AutoThrowAim": "Auto-Aim Throw",
  "Settings_Autos": "Control Options",
  "Settings_AutoAimDesc": "Automatically faces the attack direction.",
  "Settings_AutoAim": "Auto-Aim",
  "Settings_AttackSensitivityDesc": "Adjusts controller directional sensitivity. Lower values reduce turning speed.",
  "Settings_AttackSensitivity": "Attack Sensitivity",
  "Settings_AmbienceVolumeDesc": "Adjusts sound effects volume.",
  "Settings_AmbienceVolume": "Sound Effects",
  "Settings_Accessibility": "Accessibility",
  "Setting_PressAnyKey": "Press any button to set a new input.",
  "Setting_On": "On",
  "Setting_Off": "Off",
  "Setting_Graphics": "Graphics",
  "Setting_Game": "<b>GENERAL</b>",
  "Setting_Audio": "Audio",
  "Script_YourTrait": "{0}: {1} - <color={2}>{3}</color>",
  "Script_WhosSelecting": "{0}'s choice",
  "Script_WeaponAttackDamage": "<color=#{1}>{2}{0}</color>",
  "Script_TraitTag_Vision": "ICU",
  "Script_TraitTag_Tomb": "RIP",
  "Script_TraitTag_Tanker": "Tank",
  "Script_TraitTag_Summon": "Summon",
  "Script_TraitTag_Speed": "Haste",
  "Script_TraitTag_Roll": "Roll",
  "Script_TraitTag_Reviver": "Revive",
  "Script_TraitTag_Ranged": "Ranged",
  "Script_TraitTag_Potion": "Potion ",
  "Script_TraitTag_Poison": "Toxic",
  "Script_TraitTag_Ore": "Ore",
  "Script_TraitTag_Melee": "Melee",
  "Script_TraitTag_Luck": "Luck",
  "Script_TraitTag_Lucifer": "Demon",
  "Script_TraitTag_Lightning": "Shock",
  "Script_TraitTag_LetsGo": "LetsGo!",
  "Script_TraitTag_Kick": "Kick",
  "Script_TraitTag_Holy": "Holy",
  "Script_TraitTag_Growth": "Greedy",
  "Script_TraitTag_Groggy": "Groggy",
  "Script_TraitTag_Fist": "FistBoost",
  "Script_TraitTag_Fire": "Fire",
  "Script_TraitTag_Explosion": "Explosive",
  "Script_TraitTag_Eat": "Chomp",
  "Script_TraitTag_Dark": "Dark",
  "Script_TraitTag_Critical": "Critical",
  "Script_TraitTag_Choco": "ChocolateDrop",
  "Script_TraitTag_Buff": "Support",
  "Script_TraitTag_Bomb": "Bomb",
  "Script_TraitTag_BlackHole": "BlackHole",
  "Script_TraitTag_AttackSpeed": "Rapid",
  "Script_TraitTag_Armor": "Safety First",
  "Script_TraitReinforce": "{0}'s Trait Ascension!",
  "Script_TraitMaxCountExceeded": "All slots full!",
  "Script_TraitAlreadyOwned": "Trait already owned.",
  "Script_TombProtection": "Respect the dead.",
  "Script_StatisticType_TakenDamage": "DMG Taken",
  "Script_StatisticType_Revival": "Revives",
  "Script_StatisticType_ResourceMine": "Mined",
  "Script_StatisticType_Resource": "Delivered",
  "Script_StatisticType_MoveDistance": "Distance",
  "Script_StatisticType_Kill": "Kills",
  "Script_StatisticType_Heal": "Healing",
  "Script_StatisticType_Eat": "Eats",
  "Script_StatisticType_Death": "Deaths",
  "Script_StatisticType_DealDamage": "DMG Dealt",
  "Script_ShrinkCurse": "Shrinking Curse",
  "Script_SelectBadge": "<b>Choose an Upgrade</b>.",
  "Script_ResultTitle": "Royal Report",
  "Script_ResultTime": "<b>Time Survived: {0}</b>",
  "Script_ResultRestartVote": "Try Again! ({0}/{1})",
  "Script_ResultFloor": "<b>Floors Lasted: {0}</b>",
  "Script_ResultDay": "<b>Days Lasted: {0}</b>",
  "Script_RemoveStigmaLog": "Remove <color={color}>{type}</color> {0}",
  "Script_ReinforceSuccess": "Overhaul Success!",
  "Script_Prayer9": "A-men",
  "Script_Prayer8": "All hail Pebble Knights!",
  "Script_Prayer7": "In Your holy name we pray,",
  "Script_Prayer6": "Trusting in Your mercy,",
  "Script_Prayer5": "Fill these empty hands.",
  "Script_Prayer4": "On this perilous journey,",
  "Script_Prayer3": "Hear this servant’s prayer.",
  "Script_Prayer2": "Look upon your humble servant,",
  "Script_Prayer1": "O merciful Creator of Pebbles,",
  "Script_PotionSpawn": "Potion Acquired!",
  "Script_PlayerRevive": "{0} has been revived.",
  "Script_PlayerJoin": "<color=green>{0}</color> has joined.",
  "Script_PermanentStatIncrease": "+{0}",
  "Script_PermanentStatDecreaseString": "{0} decreased",
  "Script_PebblesAllDied": "The Pebble Knights have been <color=red>wiped out</color>...",
  "Script_OreSpawn": "Ore Gain",
  "Script_NonEatableItem": "Cannot eat this item.",
  "Script_NoEvolution": "No evolvable Traits available.",
  "Script_MoveSpeedIncrease": "<color=#FFF700><sprite name=\"ADIcons_4\">Movement Speed</color> Up!",
  "Script_MoveBattleLazy": "I prefer laziness! (Reward for the 3 who moved the least)",
  "Script_MoveBattleEnergetic": "You moved diligently... (Reward for the 3 who moved the most)",
  "Script_MoveBattle": "If the total distance walked reaches {1}m in {0} seconds, you’ll earn a reward.",
  "Script_MonsterSpawnerAppearDesc": "If you don't hurry, it might become overwhelming..",
  "Script_MonsterSpawnerAppear": "Fungus grave appears!",
  "Script_MerchantAppear": "Merchant has appeared!!",
  "Script_MaxArmorAmount": "<color=#8C3400>Shield</color> maximum exceeded.",
  "Script_MagazineSize": "<sprite name=\"Bullet\"> {value}",
  "Script_LevelUp": "Level Up!",
  "Script_LegendaryTraitExplanation": "Legendary weapon is <color=#{0}>enhancing</color> the Trait...",
  "Script_KingTrait": "The King's traits cannot be eaten.",
  "Script_InvincibilityEffect": "Invincible!",
  "Script_ImmuneToStatusEffect": "Immune to {0}",
  "Script_Hungry4": "I'm starving!",
  "Script_Hungry3": "So hungry!",
  "Script_Hungry2": "Need to eat something.",
  "Script_Hungry1": "Feeling peckish..",
  "Script_HoldingTrait": "{0}: Holding <color={1}>{2}</color>",
  "Script_HidePlantAppearDesc": "What could be inside?",
  "Script_HidePlantAppear": "A giant plant appears!",
  "Script_HaveTrait": "{0}: Has <color={1}>{2}</color>",
  "Script_GiantEffect": "<color=#00D924>Giant Form</color>?!",
  "Script_GiantCurse": "Giant Curse",
  "Script_GameEndLastWave": "Congratulations! You defended the Kingdom and <color=green>survived</color>!",
  "Script_GameEndCountdown": "Returning to results in {0}s.",
  "Script_FindTrait": "{0} discovered a <b><color={1}>{2}</color></b> trait.",
  "Script_FindLoyalAlly": "Select a loyal knight!",
  "Script_EvolutionCondition": "Evolve",
  "Script_EatTrait": "Hold {key:Eat} to <color=#{0}>Bind</color>",
  "Script_EatDarkTrait": "Eat ({key:Eat}) to <color=#{0}>Activate/Bind</color>",
  "Script_EarnTrait": "{0} acquired a <b><color={1}>{2}</color></b> trait.",
  "Script_DisableDevilStigma": "Remove Demon Debuff",
  "Script_DisableAngelStigma": "Remove Angel Buff",
  "Script_DevilStigma": "Demon Debuff",
  "Script_DeathByTrait": "{0} was killed by {1}'s Trait.",
  "Script_DeathByStarvation": "{0} starved to death.",
  "Script_DeathByProjectile": "{0} was sniped by {1}.",
  "Script_DeathByPoison": "{0} was <color=#71B000>poisoned</color> by {1}.",
  "Script_DeathByMisc": "{0} was killed by {1}.",
  "Script_DeathByMelee": "{0} was killed by {1}.",
  "Script_DeathByExplosion": "{0} was <color=red>blown up</color> by {1}.",
  "Script_DeathByBurn": "{0} was <color=#B00000>burned</color> by {1}.",
  "Script_DamageImmune": "Not very effective…",
  "Script_CampUpgradeReset": "Cost Reset",
  "Script_BossAwaken": "Out of patience!",
  "Script_Bake": "Baking Success!",
  "Script_Attention": "{0}: Focus!",
  "Script_AttackSpeedIncrease": "<color=#00F0FF><sprite name=\"ADIcons_6\">Attack Speed</color> Up!",
  "Script_AttackSpeed": "<sprite name=\"ADIcons_6\"> <color={color}>{sign}{value}</color>",
  "Script_AttackRange": "<sprite name=\"AttackRange\"> {value}",
  "Script_AttackDamageIncrease": "<color=#FF0000><sprite name=\"ADIcons_5\">Attack Power</color> Up!",
  "Script_AttackDamage": "<sprite name=\"ADIcons_5\"> <color={color}>{sign}{value}</color>",
  "Script_Armor": "Shield summoned!",
  "Script_AngelStigma": "Angel Buff",
  "Script_AddTraitSlot": "Trait slot increased!",
  "Script_AddStigmaLog": "Gain <color={color}>{type}</color> {0}",
  "Phase_TraitEvolution": "Trait Ascension",
  "Phase_TeamUpgrade": "Upgrade!",
  "Phase_SurviveInNight": "Survive",
  "Phase_GetTrait": "Trait Acquired",
  "Phase_ExitTutorial": "Tutorial Complete",
  "Phase_CollectOre": "Mine Ore",
  "NPC_MerchantThanks": "Thanks!",
  "NPC_MerchantItsTimeToGo": "Isn't it time to head back to the forest?",
  "NPC_Ignite": "Ignite!",
  "NPC_GrassHurt": "Ouch!",
  "NPC_ChainExplosion": "Chain Explosion!",
  "GameTips_9": "Higher <sprite name=\"Luck\">Luck boosts skill activation and critical hit chance.",
  "GameTips_8": "Work in progress! Found a bug? We’ll fix it.",
  "GameTips_6": "The Pebbles are led by their King, Jjang-dol",
  "GameTips_5": "Check all traits at once with {key:LocalTraitCheck}.",
  "GameTips_4": "Roll with {key:Roll}!",
  "GameTips_3": "Show off your moves with {key:Dance1}, {key:Dance2}, or {key:Dance3}.",
  "GameTips_20": "Watch the Boss timer! If it hits 0, you're <b>done for</b>.",
  "GameTips_2": "The Hell Mold Legion loathes all Pebbles.",
  "GameTips_19": "Kick Bots to make them drop their items.",
  "GameTips_18": "Stuck in a grave? Hit {key:Ping} for help!",
  "GameTips_17": "Throwing items counts as a Ranged Attack.",
  "GameTips_16": "Leveling up increases Max HP and Attack Power",
  "GameTips_15": "Plant monsters are immune to Poison.",
  "GameTips_14": "Trade Ore with Merchants for powerful weapons!",
  "GameTips_13": "Streaming? Be the King and lead your viewers into chaos!",
  "GameTips_11": "Kings only: Grab, throw, and swing your Knights!",
  "GameTips_10": "Kingdom Upgrades strengthen the entire team!",
  "GameTips_1": "Anything thrown with {key:Throw} counts as a Projectile",
  "EvolutionCondition_Stupor": "Get hit by an enemy",
  "EvolutionCondition_Shyness": "Stay Away from Allies",
  "EvolutionCondition_Rebound": "Attack",
  "EvolutionCondition_Ready": "Get Ready",
  "EvolutionCondition_PushingCurse": "Push {0} items",
  "EvolutionCondition_Nearsighted": "Recover HP",
  "EvolutionCondition_Hell": "Die",
  "EvolutionCondition_Fatness": "Walk {0}m",
  "EvolutionCondition_Disk": "Let the disk explode",
  "EvolutionCondition_CurseOfEven": "Return to original size by eating",
  "EvolutionCondition_Conjuring": "Do not attack",
  "EvolutionCondition_Concussion": "Do not take damage",
  "EvolutionCondition_Chopstick": "Get knocked back",
  "EvolutionCondition_Breaking": "Hit enemies with projectiles",
  "EvolutionCondition_BloodDonate": "Donate HP",
  "EvolutionCondition_BackBreaker": "Deal damage to the King",
  "EvolutionCondition_ADHD": "Stay still",
  "Error_WrongPassword": "Incorrect passcode.",
  "Error_WrongLobby": "Invalid Order.",
  "Error_VersionMismatch": "Version mismatch.",
  "Error_SteamLobbySearchTimeout": "Connection timed out.\n\nLoading is taking longer than expected.\nPlease try again or restart the game.",
  "Error_SteamLobbyListFailed": "Failed to load Order list.\nRestart Steam.",
  "Error_SteamLobbyCreateFailed": "Failed to create Order. ({0})",
  "Error_SteamInitFailed": "<b>[Account Link Error]</b>\n\n1. Check your Steam login.\n2. Make sure Pebble Knights is in your Steam library.\n3. If the issue persists, please visit our Discord.",
  "Error_RoomNotFound": "Failed to join Order.",
  "Error_NotImplementedYet": "Not implemented yet.",
  "Error_LobbyNotFound": "Invalid passcode. Order not found.",
  "Error_LobbyJoinYouBlockedMember": "Cannot join Order. You have blocked someone in this Order.",
  "Error_LobbyJoinRateLimitExceeded": "Too many requests. Try again later.",
  "Error_LobbyJoinNotAllowed": "You don’t have permission to join this Order.",
  "Error_LobbyJoinMemberBlockedYou": "You have been blocked by someone in this Order.",
  "Error_LobbyJoinLimited": "Restricted Steam account.",
  "Error_LobbyJoinFull": "Order is full.",
  "Error_LobbyJoinErrorUnknown": "Contact support for assistance.",
  "Error_LobbyJoinError": "Unexpected error. Try again later.",
  "Error_LobbyJoinDoesntExist": "Order does not exist.",
  "Error_LobbyJoinCommunityBan": "Account banned from community access.",
  "Error_LobbyJoinClanDisabled": "Order is locked or deactivated.",
  "Error_LobbyJoinBanned": "You have been blocked from this Order.",
  "Error_LobbyInGame": "Game already started.",
  "Error_LobbyFull": "Order is full.",
  "Error_LobbyCreateFailed": "Failed to create Order.",
  "Error_HostDisconnected": "Connection to host lost.",
  "Error_Heartbeat": "Invalid Order.",
  "Error_CantConnectToYourself": "You cannot join the Order you created.",
  "EntityName_Unknown": "Unknown Entity",
  "Entity_ZombieMeleeMonster2_Name": "Zombie Azure Mold",
  "Entity_ZombieMeleeMonster_Name": "Zombie Mold",
  "Entity_WallMan_BossName": "Rock Mary",
  "Entity_VendingMachine_Name": "Vending Machine",
  "Entity_Unkown_Name": "Intentional Game Design",
  "Entity_TorchSnowman_BossName": "Rollaf",
  "Entity_TimeSkrrBoss_BossName": "Returned Skullpang",
  "Entity_Stumble_BossName": "Blockhead",
  "Entity_StoreNpc_Name": "Merchant",
  "Entity_StoneMonster_Name": "Boulder Monster",
  "Entity_StoneMoldyBoss_BossName": "King Stoneshell",
  "Entity_StoneMeleeMonster_Name": "Stonestub",
  "Entity_StoneCannonMonster_Name": "Rockcannon",
  "Entity_StickyBomb_Name": "Sticky Bomb",
  "Entity_Snowman_BossName": "Rollaf",
  "Entity_SnakeBossTail_BossName": "Shai-Hululu",
  "Entity_SnakeBoss_BossName": "Shai-Hululu",
  "Entity_SmallMoleMonster_Name": "Yamster",
  "Entity_SmallHealPotion_Name": "Healing Potion (S)",
  "Entity_SlowWallMonster_Name": "Shovemold",
  "Entity_Skrr_BossName": "Skullpang",
  "Entity_ShotgunOrester_BossName": "Holy the Moly",
  "Entity_Sandbag_Name": "Punchbag",
  "Entity_Rockey_BossName": "Muhammarock",
  "Entity_RobotRockey_BossName": "Muhammarock 2.0",
  "Entity_RewardChest_Name": "Treasure Chest",
  "Entity_RegenerationPotion_Name": "Hearty Potion",
  "Entity_RafflesiaMonster_Name": "Rafflesia",
  "Entity_RafflesiaBossVine_Name": "Mindbender Stem",
  "Entity_RafflesiaBoss_BossName": "Implantus",
  "Entity_PurpleFlower_Name": "Violet Bloom",
  "Entity_ProjectileMonster_Name": "Cannon Fungus",
  "Entity_ProjectileFriend_Name": "Battle Buddy",
  "Entity_PrismLaserBoss_BossName": "Ramiel",
  "Entity_PotatoMonster_Name": "Tatomon",
  "Entity_OresterMonster_BossName": "Holy the Moly",
  "Entity_OreSegment_Name": "Ore",
  "Entity_OreFlower_Name": "Ore Flower",
  "Entity_Ore_Name": "Ore",
  "Entity_MutitapBatteryMan_BossName": "Voltergeist",
  "Entity_Mr.Fist_BossName": "Mr. Fist",
  "Entity_MovingBombBomber_BossName": "Mad Bomber",
  "Entity_MovingBomb_BossName": "Crazy Bomber",
  "Entity_MoveSpeedPotion_Name": "Zippy Potion",
  "Entity_MonsterGrass_Name": "Weedling",
  "Entity_MoleBoss_BossName": "Savage Molehog",
  "Entity_Moldy_BossName": "King Fungus",
  "Entity_MiniWallMonster_Name": "Mini Shovemold",
  "Entity_MiniMonster_Name": "Fungling",
  "Entity_Meteor_Name": "Demon Meteor",
  "Entity_MeleeMonster2_Name": "Blue Fungus",
  "Entity_MeleeMonster_Name": "Fungus",
  "Entity_Magnetic_BossName": "Magnite",
  "Entity_MadScientist_Name": "Dr. Fungus",
  "Entity_MaceHead_Name": "Mace",
  "Entity_LuckPotion_Name": "Lucky Potion",
  "Entity_LightningInABottle_Name": "Tempest Flask",
  "Entity_LavaStumble_BossName": "Magnis",
  "Entity_LaserBoss_BossName": "Ramiel",
  "Entity_KingEaterManager_BossName": "Tera Bite",
  "Entity_KingEater_BossName": "Tera Bite",
  "Entity_ItemBox_Name": "Item Box",
  "Entity_Internet_Player_Name": "Pebble",
  "Entity_IgnitedBomb_Name": "Ignited Bomb",
  "Entity_HoneyBottle_Name": "Honey Jar",
  "Entity_HommingSkrrBoss_BossName": "Skullpang 2.0",
  "Entity_HolyGrenade_Name": "Holy Grenade",
  "Entity_HealPotion_Name": "Healing Potion (M)",
  "Entity_HealFriend_Name": "Healer Buddy",
  "Entity_GrassMonster_Name": "Turf Fungus",
  "Entity_Grass_Name": "Weed",
  "Entity_GiantPlant_Name": "Giant Grass",
  "Entity_Generator_Name": "Generator",
  "Entity_GasGrenade_Name": "Tear Gas",
  "Entity_FlashBang_Name": "Flashbang",
  "Entity_FlameBomb_Name": "Molotov ",
  "Entity_FistCouple_BossName": "Mr. & Mrs. Fist",
  "Entity_EnemyBomb_Name": "Enemy Bomb",
  "Entity_EliteStoneMeleeMonster_Name": "Giant Stone Fungus",
  "Entity_EliteMeleeMonster_Name": "Giant Fungus",
  "Entity_Eater_BossName": "Giga Bite",
  "Entity_Eater_50%_BossName": "Mega Bite",
  "Entity_Eater_25%_BossName": "Kilo Bite",
  "Entity_Eater_12.5%_BossName": "Bite",
  "Entity_Eater_100%_BossName": "Giga Bite",
  "Entity_DrunkenSkrr_BossName": "Dizzy Pang",
  "Entity_DirtMonsterSpawner_Name": "Dirt Spawner",
  "Entity_DirtMini_Name": "Dirt Mini Fungus",
  "Entity_DirtMeleeMonster_Name": "Dirt Fungus",
  "Entity_DiceBoss_BossName": "Penny Dice",
  "Entity_DevilHand_Name": "Devil Hand",
  "Entity_DevilBomb_Name": "Devil Bomb",
  "Entity_DarkFlower_Name": "Dark Flower",
  "Entity_CriticalPotion_Name": "Deadly Potion",
  "Entity_CrateMini_Name": "Shy Fungus",
  "Entity_ConjoinedPotatoMonster_Name": "Potato Monster",
  "Entity_ChargedMagnetBoss_BossName": "Magnite",
  "Entity_Ceramic_Name": "Jar",
  "Entity_BurningMini_Name": "Burning Fungling",
  "Entity_BulletMonster_Name": "Bullet Beast",
  "Entity_BoomerangEnemy_Name": "Fungarang",
  "Entity_BombMonster_Name": "Bomb Fungus",
  "Entity_BombFriend_Name": "Bomb Buddy",
  "Entity_Bomber_BossName": "Crazy Bomber",
  "Entity_Bomb_Name": "Bomb",
  "Entity_BlackHole_Name": "Bottled Black Hole",
  "Entity_BioticField_Name": "Biotic Field",
  "Entity_BigHealPotion_Name": "Healing Potion (L)",
  "Entity_BeeHive_Name": "Bee Hive",
  "Entity_BeeFriend_Name": "Bee Buddy",
  "Entity_BatteryMan_BossName": "Voltergeist",
  "Entity_Barrel_Name": "Gunpowder Barrel",
  "Entity_AttackSpeedPotion_Name": "Haste Potion",
  "Entity_AttackDamagePotion_Name": "Power Potion",
  "Entity_AdrenalineField_Name": "Combat Stimulant",
  "Control_ThrowUnhold": "{key:Throw}",
  "Control_Throw": "{key:Throw}",
  "Control_Roll": "{key:Roll}",
  "Control_Reload": "{key:Reload}",
  "Control_Ping": "{key:Ping}",
  "Control_MoveRight": "{key:MoveRight}",
  "Control_MoveLeft": "{key:MoveLeft}",
  "Control_Move": "{key:Move}",
  "Control_LocalTraitCheck": "{key:LocalTraitCheck}",
  "Control_Kick": "{key:Kick}",
  "Control_Inventory": "{key:Inventory}",
  "Control_Eat": "{key:Eat}",
  "Control_DropOrPickup": "{deviceKey:Pickup}",
  "Control_Dance": "{key:Dance1}{key:Dance2}{key:Dance3}",
  "Control_Attack": "{key:Attack}",
  "Control_Anykey": "{key:Anykey}",
  "Badge_UpgradeWeaponRank_Name": "Inflation",
  "Badge_UpgradeWeaponRank_Desc": "Average weapon grade increases, raising the chance of getting higher-grade weapons.",
  "Badge_Shield_Desc": "\n<color=#ef6600>Shields</color> <sprite name=\"Shield\">+{1}",
  "Badge_RangedBox_3_Name": "Firearm Box",
  "Badge_RangedBox_3_Desc": "Upgrade <color=#915900>Ranged Weapons</color> to combat-ready <color=#915900>firearms</color>.",
  "Badge_RangedBox_2_Name": "Tool Box",
  "Badge_RangedBox_2_Desc": "Upgrade <color=#915900>Ranged Weapons</color> to throwable <color=#915900>tools</color>.",
  "Badge_RangedBox_1_Name": "Footwear Box",
  "Badge_RangedBox_1_Desc": "Upgrade <color=#915900>Ranged Weapons</color> to lethal <color=#915900>footwear</color>.",
  "Badge_OreMaxHealth_Name": "Vita Ore",
  "Badge_OreMaxHealth_Desc": "Permanently boosts Max HP upon Ore consumption.",
  "Badge_OreAttackDamage_Name": "Power Ore",
  "Badge_OreAttackDamage_Desc": "Permanently boosts Attack Power upon Ore consumption.",
  "Badge_Merchant_Name": "Age of Trade",
  "Badge_Merchant_Desc": "Traveling merchant arrives with <color=#009A95>diverse weaponry</color>.",
  "Badge_MeleeBox_3_Name": "Heavy Weapon Box",
  "Badge_MeleeBox_3_Desc": "Upgrade <color=#8A0E00>Melee Weapons</color> to superior variants.",
  "Badge_MeleeBox_2_Name": "Heavy Tool Box",
  "Badge_MeleeBox_2_Desc": "Upgrade <color=#8A0E00>Melee Weapons</color> to heavy-duty tools.",
  "Badge_MeleeBox_1_Name": "Special Delivery",
  "Badge_MeleeBox_1_Desc": "Upgrade <color=#8A0E00>Melee Weapons</color> to makeshift <color=#8A0E00>scraps</color>.",
  "Badge_MaxHealthDecrease_Desc": "<b>Max Health</b> reduced by <color=red>{0}%</color>.",
  "Badge_Heal_Desc": "\n<color=#3a8d42>Healing Item</color> <sprite name=\"Heal\">{1}%",
  "Badge_EatBox_3_Name": "First Aid Kit",
  "Badge_EatBox_3_Desc": "<color=#005A09>Healing items</color> with modern technology will now appear.",
  "Badge_EatBox_2_Name": "Two-Tier Lunch Box",
  "Badge_EatBox_2_Desc": "Magic-infused <color=#005A09>Healing items</color> will now appear on the field.",
  "Badge_EatBox_1_Name": "Lunch Box",
  "Badge_EatBox_1_Desc": "<color=#005A09>Recovery Potions</color> that restore your HP will now appear.",
  "Badge_DisableUncommonWeapon_Name": "Luxury Party",
  "Badge_DisableUncommonWeapon_Desc": "Only <b><color=#6464E3>\"Rare\"</color></b> grade weapons or higher will appear from now on.",
  "Badge_DisableCommonWeapon_Name": "Hipster",
  "Badge_DisableCommonWeapon_Desc": "Only <b><color=#486648>\"Uncommon\"</color></b> grade weapons or higher will appear from now on.",
  "Badge_CheapCamp_Name": "Black Card",
  "Badge_CheapCamp_Desc": "Cost for Loyal Knight Selection no longer increases.",
  "Badge_BombBoxUpgrade_Name": "More Bombs",
  "Badge_BombBoxUpgrade_Desc": "More bomb boxes containing <color=#009A95><b>Explosives</b></color> appear on the field.",
  "Badge_Blacksmith_Name": "Blacksmith",
  "Badge_Blacksmith_Desc": "Blacksmith arrives to upgrade weapons.",
  "Trait_OneShotOneKill_Name": "One Shot, One Kill",
  "Trait_OneShotOneKill_Desc": "<color=#915900>Ranged Weapons</color> always deal critical hits.",
  "Trait_AlphaStrike_Name": "Alpha Strike",
  "Trait_AlphaStrike_Desc": "<color=#8A0E00>Melee Weapons</color> always deal critical hits.",
  "GameTip_21": "Recruit a powerful Order! Allies await on Discord.",
  "Stigma_EatDead_Name": "Last Supper",
  "Stigma_EatDead_Desc": "For {Stage}, if you <b>eat</b> anything, you <color=red>die</color>.",
  "Script_MVP": "<size=280%>M V P!</size>",
  "UI_DemoNotification": "<size=120%><b>[NOTICE]</b></size>\nYou are playing an <color=#004B07><b>Early Access version</b></color>.\nAs development is ongoing bugs or issues may occur. We appreciate your patience!\n\n<size=120%><b>[FEEDBACK]</b></size>\nPlease report any issues and feedback via\n<color=#004989><b>'Give Feedback'</b></color> on the Main screen.\nYour support will help us  build a better game.\nThank you. \n",
  "UI_Credit5": "Enjoying the game? Support us with a quick review!",
  "UI_Credit4": "<size=200%><b>FIFTY-ONE PERCENT</b></size>\n\n───────────────────\n\n<b>PARK MIN-JOON</b>\nPlanning · Team Lead · Responsible for everything\n\n<b>YOO WON-SEOK</b>\nProgrammer · Creator and destroyer of bugs\n\n<b>KIM HYOUNG-JU</b>\nProgrammer · Responsible for all incoming chaos · Stop sleeping\n\n<b>KIM HEE NAM</b>\nArt · Character and visual design\n\n<b>CHOI JIN · LEE WON IL · YANG SEOK-MO · KWON DAE-HWAN · WI YOO JUNG · SEO SUN-HO · KIM MIN-SU · KIM KYOUNG-HYEOK · PARK SANG-BIN · CEO AN & LEE</b>\nPD, Art, Development support, Effects, Business, QA, QC, Operations, Mentoring, and Support\n\n───────────────────",
  "UI_Credit3": "Join our Discord and hang out with other Pebbles!",
  "UI_Credit2": "<b><size=200%>Thank you for defending the Kingdom!</size></b>",
  "UI_Credit1": "<b><size=150%>[Created By]</size></b>",
  "UI_Credit6": "Early Access launches April 13!\nA deeper adventure awaits.\nWishlist now and join the journey!",
  "UI_DemoOver": "Demo ends here. \n<size=50%>Thank you for playing!</size><color=yellow>\n\\n<size=70%>Wishlist now on Steam!</size></color>",
  "Script_TODO_Pick": "Pick Up",
  "Script_TODO_Throw": "Throw",
  "Script_TODO_Attack": "Attack",
  "Script_TODO_Roll": "Roll",
  "Script_TODO_Eat": "Eat",
  "Script_TODO_Mine": "Mine Ore",
  "Script_TODO_InsertOre": "Deposit Ore in Tent",
  "Script_TODO_TeamUpgrade": "Upgrade Kingdom",
  "Script_TODO_GetTrait": "Acquire Trait",
  "Script_TODO_EvolveTrait": "Ascend Trait",
  "UI_TODO": "Things to Do",
  "UI_TryTutorial": "Still Learning…",
  "Script_Welcome0": "You’re back!",
  "Script_Welcome1": "Missed you!",
  "Script_Welcome2": "Welcome back!",
  "Stigma_DeadRemoveRandomTrait_Name": "Hardcore Mode",
  "Stigma_DeadRemoveRandomTrait_Desc": "On death, lose a random trait.",
  "Stigma_Greed_Name": "Greed",
  "Stigma_Greed_Desc": "Kicking a teammate removes one of their traits.",
  "Stigma_DevilFlirt_Name": "Devil’s Allure",
  "Stigma_DevilFlirt_Desc": "The devil grants each knight 1 Dark trait.",
  "Stigma_RollTime_Name": "Divine Dash",
  "Stigma_RollTime_Desc": "For the next {0} minutes, all knights can roll without limit.",
  "Stigma_AddTraitSlotStigma_Name": "Light’s Mark",
  "Stigma_AddTraitSlotStigma_Desc": "All knights gain +1 trait slot.",
  "Stigma_SpawnDevilWeapon_Name": "Devil’s Pact",
  "Stigma_SpawnDevilWeapon_Desc": "Gain {1} Devil Weapons.",
  "Stigma_HealingEveryday_Name": "Divine Heal",
  "Stigma_HealingEveryday_Desc": "When combat starts, an Angel <color=#639338>fully heals</color> all Knights.",
  "Stigma_FeverTime_Name": "Fever Time",
  "Stigma_FeverTime_Desc": "Every {1} minutes, all Knights become invincible and gain Attack Speed and Movement Speed.",
  "Stigma_MeleeWeaponBuff_Name": "Blade Blessing",
  "Stigma_MeleeWeaponBuff_Desc": "All <color=#8A0E00>Melee Weapons</color> now fire blade waves.",
  "Stigma_DoubleOreEvent_Name": "Divine Vein",
  "Stigma_DoubleOreEvent_Desc": "Mining <sprite name=\"Ore\">Ore now yields additional Ore.",
  "Stigma_DeathHighFive_Name": "Devil’s Touch",
  "Stigma_DeathHighFive_Desc": "The Devil reaches out from time to time.",
  "Stigma_GodBlessYou_Name": "Bombs Away!",
  "Stigma_GodBlessYou_Desc": "All consumables turn into devastating Demonic Bombs.",
  "Stigma_LoveChain_Name": "Shackles of Love",
  "Stigma_LoveChain_Desc": "The {1} Knights who love each other most are bound together.",
  "Stigma_Lottery_Name": "Midas Touch",
  "Stigma_Lottery_Desc": "Dropped items have a <b><color=#265F08><sprite name=\"Luck\">chance</color></b> to turn into <sprite name=\"Ore\">Ore!",
  "Stigma_DarkTraits_Name": "Dark Mode",
  "Stigma_DarkTraits_Desc": "Traits can lose their light and become Dark Traits.",
  "Stigma_DamagedWhenEat_Name": "Irritable Bowel Syndrome",
  "Stigma_DamagedWhenEat_Desc": "Eating anything poisons you and makes you fart.",
  "Stigma_CorpseParty_Name": "Corpse Party",
  "Stigma_CorpseParty_Desc": "Enemies now spawn from graves.",
  "Stigma_LastDayOfEarth_Name": "Don’t Look Up",
  "Stigma_LastDayOfEarth_Desc": "Powerful Demonic Meteors occasionally fall.",
  "Stigma_TombProtection_Name": "Funeral Etiquette",
  "Stigma_TombProtection_Desc": "Graves take longer to consume. <i>The Devil values proper manners.</i>",
  "Stigma_WeaponDowngrade_Name": "The Clumsy Smith",
  "Stigma_WeaponDowngrade_Desc": "All equipped weapons are downgraded.",
  "Stigma_InfiniteSaturation_Name": "Bread Madness",
  "Stigma_InfiniteSaturation_Desc": "All items turn into bread.",
  "Stigma_HighRankTraitDisable_Name": "Trait Seal",
  "Stigma_HighRankTraitDisable_Desc": "For {Stage}, some top-tier traits are sealed.",
  "Stigma_DisableHeal_Name": "Healing Seal",
  "Stigma_DisableHeal_Desc": "For {Stage}, all Knights cannot recover HP.",
  "Stigma_EveryoneCritical_Name": "Sharp Stones",
  "Stigma_EveryoneCritical_Desc": "For {Stage}, all Knights gain <b>Crit Rate</b> and <b>Crit Damage</b> <color=#639338>+{1}%</color>.",
  "Badge_AddTraitSlot_1_Name": "Trait Slot Expansion",
  "Badge_AddTraitSlot_1_Desc": "All Knights gain +1 trait slot.",
  "Stigma_ThickBelly_Name": "Thick Belly",
  "Stigma_ThickBelly_Desc": "All Knights gain {0} Shield.",
  "Stigma_HeavenlySmelting_Name": "Celestial Forging",
  "Stigma_HeavenlySmelting_Desc": "All weapons are upgraded to Legendary grade or higher.",
  "Stigma_LastChance_Name": "Salvation",
  "Stigma_LastChance_Desc": "When the party is <b>wiped out</b>, <color=#639338>revive everyone</color> for one last chance.",
  "Stigma_DevilVirus_Name": "Contract",
  "Stigma_DevilVirus_Desc": "For the next {0} minutes, the Devil grants immense power to a random Knight. But… at what cost?",
  "Stigma_FoodFighters_Name": "One Big Gulp",
  "Stigma_FoodFighters_Desc": "For {Stage}, all Knights consume everything in one bite.",
  "Badge_LowAmmo_Desc": "Ammo is fixed at {1} until all Knights reload {0} times.",
  "Badge_IncreaseRangedDamage_Name": "<color=#915900>Ranged Weapon</color> Damage+",
  "Badge_IncreaseRangedDamage_Desc": "Increases <color=#915900>Ranged Weapon</color> Damage for all Knights by {0}%.",
  "Badge_IncreasePunchDamage_Name": "Unarmed Damage+",
  "Badge_IncreasePunchDamage_Desc": "Increases Unarmed Damage for all Knights by {0}%.",
  "Badge_IncreaseMoveSpeed_Name": "Movement Speed+",
  "Badge_IncreaseMoveSpeed_Desc": "Increases Movement Speed for all Knights by {0}%.",
  "Badge_IncreaseMeleeDamage_Name": "<color=#8A0E00>Melee Weapon</color> Damage+",
  "Badge_IncreaseMeleeDamage_Desc": "Increases <color=#8A0E00>Melee Weapon</color> Damage for all Knights by {0}%.",
  "Badge_IncreaseMaxHealth_Name": "Max HP+",
  "Badge_IncreaseMaxHealth_Desc": "Increases Max HP for all Knights by {0}%.",
  "Badge_IncreaseKickDamage_Name": "Kick Damage+",
  "Badge_IncreaseKickDamage_Desc": "Increases Kick Damage for all Knights by {0}%.",
  "Badge_IncreaseBurnAndPoison_Name": "Poison & Burn Duration+",
  "Badge_IncreaseBurnAndPoison_Desc": "Increases Poison and Burn Duration for all Knights by {0}%.",
  "Badge_IncreaseAttackSpeed_Name": "Attack Speed+",
  "Badge_IncreaseAttackSpeed_Desc": "Increases Attack Speed for all Knights by {0}%.",
  "Badge_IncreaseAttackDamage_Name": "Attack Power+",
  "Badge_IncreaseAttackDamage_Desc": "Increases Attack Power for all Knights by {0}%.",
  "Stigma_AttackOnPebble_Name": "Attack on Pebbles",
  "Stigma_AttackOnPebble_Desc": "All Knights become giants for {Stage}.",
  "Script_DevilUnderflow": "Task failed successfully!",
  "Script_DevilWeaponProtect": "This one is spared.",
  "Trait_StatPotion_Big_Name": "Stat Potion (L)",
  "Trait_StatPotion_Big_Desc": "Grants a random stat.",
  "Trait_StatPotion_Medium_Name": "Stat Potion (M)",
  "Trait_StatPotion_Medium_Desc": "Grants a random stat.",
  "Trait_StatPotion_Small_Name": "Stat Potion (S)",
  "Trait_StatPotion_Small_Desc": "Grants a random stat.",
  "Script_TraitTag_Heal": "Heal",
  "Script_FeverTime": "FEVER TIME!",
  "Script_PebblesAllDiedOnEnding": "Just kidding.",
  "UI_KingIsSelecting": "The King is choosing.",
  "Badge_VendingMachine_Name": "Vending Machine",
  "Badge_VendingMachine_Desc": "Get <color=#009A95>refreshing brews</color> with 1-day buffs.",
  "Trait_BaseballBat_Name": "Baseball Bat",
  "Trait_BaseballBat_Desc": "Home run for your problems. Batter up.",
  "Trait_Beam_Name": "Laser Beam",
  "Trait_Beam_Desc": "Focuses energy into a powerful beam.",
  "Trait_Boomerang_Name": "Boomerang",
  "Trait_Boomerang_Desc": "A weapon with separation anxiety.",
  "Trait_Bow_Name": "Bow",
  "Trait_Bow_Desc": "Accuracy through volume.",
  "Trait_Branch_Name": "Twig",
  "Trait_Branch_Desc": "Branch of the Year. Don’t let the fame fool you.",
  "Trait_Chainsaw_Name": "Chainsaw",
  "Trait_Chainsaw_Desc": "Rip and tear. No subtlety.",
  "Trait_Em12_Name": "Revolver",
  "Trait_Em12_Desc": "Six shots. No apologies.",
  "Trait_FlameThrower_Name": "Flamethrower",
  "Trait_FlameThrower_Desc": "Scorches fungi. Overheats if used too long.",
  "Trait_FryPan_Name": "Frying Pan",
  "Trait_FryPan_Desc": "Unfortunately, it doesn't block bullets.",
  "Trait_GiantHammer_Name": "100T Hammer",
  "Trait_GiantHammer_Desc": "Crushes enemies with 100 tons of force.",
  "Trait_Karambit_Name": "Karambit",
  "Trait_Karambit_Desc": "Addictively fun to spin.",
  "Trait_Katana_Name": "Katana",
  "Trait_Katana_Desc": "Once wielded by a samurai.",
  "Trait_KitchenKnife_Name": "Iron Sword",
  "Trait_KitchenKnife_Desc": "Crafted from 2 iron and 1 stick.",
  "Trait_MiniGun_Name": "Minigun",
  "Trait_MiniGun_Desc": "Aiming is optional.",
  "Trait_Ohammer_Name": "Sledgehammer",
  "Trait_Ohammer_Desc": "Precision is overrated. Watch your fingers.",
  "Trait_PedestrianSign_Name": "Signboard",
  "Trait_PedestrianSign_Desc": "City property. Use with zero guilt.",
  "Trait_Scythe_Name": "Reaper’s Scythe",
  "Trait_Scythe_Desc": "On hit, has a <sprite name=\"Luck\">chance to bring <color=#C33737>the dead</color> back from <color=#C33737>Hell</color>.",
  "Trait_Shotgun_Name": "Shotgun",
  "Trait_Shotgun_Desc": "Fires 4 shots at once.",
  "Trait_Shovel_Name": "Shovel",
  "Trait_Shovel_Desc": "Not for digging. For hitting.",
  "Trait_Shuriken_Name": "Shuriken",
  "Trait_Shuriken_Desc": "Watch this!",
  "Trait_Slipper_Name": "Slipper",
  "Trait_Slipper_Desc": "Unwashable stench.",
  "Trait_Bone_Name": "Bone",
  "Trait_Bone_Desc": "High calcium. Zero mercy.",
  "Trait_MP5K_Name": "Submachine Gun",
  "Trait_MP5K_Desc": "Spray and pray.",
  "Trait_Ruler_Name": "Triangle Ruler",
  "Trait_Ruler_Desc": "Perfect angle. Guaranteed headache.",
  "Trait_Swatter_Name": "Fly Swatter",
  "Trait_Swatter_Desc": "Swoosh. Splat",
  "Trait_Wrench_Name": "Wrench",
  "Trait_Wrench_Desc": "Throws a wrench in their plans.",
  "Trait_Crowbar_Name": "Crowbar",
  "Trait_Crowbar_Desc": "Standard issue for MIT graduates.",
  "Trait_Lightsaber_Name": "Laser Sword",
  "Trait_Lightsaber_Desc": "May the Force be with you…",
  "Trait_Highheel_Name": "Red Heels",
  "Trait_Highheel_Desc": "Hurls sharp heels. ",
  "Trait_CombatBoots_Name": "Stinky Boots",
  "Trait_CombatBoots_Desc": "Loose laces. Smelly but deadly.",
  "Trait_Brick_Name": "Brick",
  "Trait_Brick_Desc": "Someone’s house is missing this.",
  "Trait_Screwdriver_Name": "Screwdriver",
  "Trait_Screwdriver_Desc": "Screw your enemies.",
  "Trait_ThrowingStar_Name": "Razor Star",
  "Trait_ThrowingStar_Desc": "Let the dragon consume you! ",
  "Trait_ThrowingGun_Name": "Broken Pistol",
  "Trait_ThrowingGun_Desc": "Better spent on chicken than on bullets.",
  "Trait_BigSword_Name": "Greatsword",
  "Trait_BigSword_Desc": "DEMACIA!",
  "Trait_Excailbur_Name": "Prism Blade",
  "Trait_Excailbur_Desc": "Pure spectrum. Pure violence.",
  "Trait_Guitar_Name": "Electric Guitar",
  "Trait_Guitar_Desc": "Turn it up. Smash down.",
  "Trait_NoShowSign_Name": "Out of Order Sign",
  "Trait_NoShowSign_Desc": "The merchant is out.",
  "Trait_MiniMoldyMace_Name": "King Fungus’s Mace",
  "Trait_MiniMoldyMace_Desc": "Found deep inside. Don’t ask where.",
  "Trait_DevilSlipper_Desc": "<sprite name=\"Poison\"> Reeks of <b><color=#C33737>Hell</color></b>.",
  "Trait_DevilBone_Name": "Bone Club",
  "Trait_DevilBone_Desc": "Ghost Rider’s arm? Allegedly. <sprite name=\"Burn\">Burns on hit. ",
  "Trait_DevilOhammer_Desc": "Enemies explode on hit. <size=75%><i><color=#C33737>Hands smashed off: 6,666 times</color></b></i>",
  "Trait_DevilThrowingStar_Desc": "Standard issue in <color=#C33737>Hell</color>. Lightly used.",
  "Trait_DevilShotgun_Desc": "Not a double barrel. <color=#C33737>Demons</color> still hate it.\n<size=75%><i>Mind the <color=#C33737>recoil</color>.</i></size>",
  "Trait_DevilSwatter_Name": "Electric Fly Swatter",
  "Trait_DevilSwatter_Desc": "On hit, has a <sprite name=\"Luck\">chance to strike with <sprite name=\"Lightning\"> lightning.\n<size=75%><i>Voted #1 most lethal weapon in <color=#C33737>Hell</color>.</i></size>",
  "Trait_MoldyHandle_Name": "Handle?",
  "Trait_MoldyHandle_Desc": "Used for training by the King Fungus.",
  "UI_DemoCredit6": "Enjoyed the demo? Add it to your Wishlist today!",
  "UI_DemoCredit5": "Get the latest updates! Follow @51pkr on X.",
  "UI_DemoCredit4": "Hop into our Discord to chat and share your thoughts!",
  "UI_DemoCredit3": "Coming soon to Early Access. Don't miss out!",
  "UI_DemoCredit2": "<b><size=200%>Thanks for playing!</size></b>",
  "UI_DemoCredit1": "<b><size=150%>[Creator]</size></b>",
  "Script_DevilWeaponHold1": "…yeah. this one.",
  "Script_DevilWeaponHold2": "Type A? …nice.",
  "Script_DevilWeaponHold0": "…keep it coming.",
  "Entity_HellMeleeMonster_Name": "Fungus",
  "Entity_HellMiniMonster_Name": "Fungling",
  "Entity_HellMeleeMonster2_Name": "Blue Fungus",
  "Entity_HellMonsterGrass_Name": "Turf Fungus",
  "Entity_HellGrassMonster_Name": "Turf Fungus",
  "Entity_HellGiantPlant_Name": "Giant Grass",
  "Entity_HellCrateMonster_Name": "Shy Fungus",
  "Entity_MixedMonsterSpawner_Name": "Dirt Spawner",
  "UI_Touch": "Touch",
  "Script_Welcome3": "You’re back!"
}